▲ 747 ▼ Slay the Spire devs followed through on abandoning Unity (www.gamedeveloper.com) submitted 2 years ago by Carighan@lemmy.world to c/games@lemmy.world 44 comments fedilink hide all child comments Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
[–] bionicjoey@lemmy.ca 16 points 2 years ago (5 children) Doesn't STS run on Java, not Unity? permalink fedilink source hideshow 10 child comments replies: [–] redeven@lemmy.world 74 points 2 years ago StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?). permalink fedilink source parent [–] slimerancher@lemmy.world 37 points 2 years ago Don't know what engine they used for STS, but apparently they were making STS 2 on Unity: At the time, it said it'd made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns. permalink fedilink source parent [+] zachary3752@lemm.ee 35 points 2 years ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 4 child comments replies: [–] dubyakay@lemmy.ca 9 points 2 years ago (2 children) Sorry, you have been blocked You are unable to access medium.com Great website. permalink fedilink source parent hideshow 4 child comments replies: [–] EdibleFriend@lemmy.world 16 points 2 years ago YOU KNOW WHAT YOU DID permalink fedilink source parent [–] Agrivar@lemmy.world 3 points 2 years ago (1 child) What the heck did you do to get blocked by Medium.com?!? permalink fedilink source parent hideshow 2 child comments replies: [–] sensiblepuffin@lemmy.world 2 points 2 years ago I'm going to guess they're skipping redirects - that's what the issue was for me. permalink fedilink source parent [–] Underwaterbob@lemm.ee -1 points 2 years ago libgdx Which is a game dev library for Java, so OP was right. permalink fedilink source parent [–] JoMiran@lemmy.ml 16 points 2 years ago From the article: At the time, it said it'd made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns. permalink fedilink source parent [–] astanix@lemmy.world 14 points 2 years ago Perhaps they were saying they started on unity and decided to migrate to Godot instead permalink fedilink source parent
[–] redeven@lemmy.world 74 points 2 years ago StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?). permalink fedilink source parent
[–] slimerancher@lemmy.world 37 points 2 years ago Don't know what engine they used for STS, but apparently they were making STS 2 on Unity: At the time, it said it'd made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns. permalink fedilink source parent
[+] zachary3752@lemm.ee 35 points 2 years ago* (last edited 1 year ago) (2 children) [deleted] permalink fedilink source parent hideshow 4 child comments replies: [–] dubyakay@lemmy.ca 9 points 2 years ago (2 children) Sorry, you have been blocked You are unable to access medium.com Great website. permalink fedilink source parent hideshow 4 child comments replies: [–] EdibleFriend@lemmy.world 16 points 2 years ago YOU KNOW WHAT YOU DID permalink fedilink source parent [–] Agrivar@lemmy.world 3 points 2 years ago (1 child) What the heck did you do to get blocked by Medium.com?!? permalink fedilink source parent hideshow 2 child comments replies: [–] sensiblepuffin@lemmy.world 2 points 2 years ago I'm going to guess they're skipping redirects - that's what the issue was for me. permalink fedilink source parent [–] Underwaterbob@lemm.ee -1 points 2 years ago libgdx Which is a game dev library for Java, so OP was right. permalink fedilink source parent
[–] dubyakay@lemmy.ca 9 points 2 years ago (2 children) Sorry, you have been blocked You are unable to access medium.com Great website. permalink fedilink source parent hideshow 4 child comments replies: [–] EdibleFriend@lemmy.world 16 points 2 years ago YOU KNOW WHAT YOU DID permalink fedilink source parent [–] Agrivar@lemmy.world 3 points 2 years ago (1 child) What the heck did you do to get blocked by Medium.com?!? permalink fedilink source parent hideshow 2 child comments replies: [–] sensiblepuffin@lemmy.world 2 points 2 years ago I'm going to guess they're skipping redirects - that's what the issue was for me. permalink fedilink source parent
[–] EdibleFriend@lemmy.world 16 points 2 years ago YOU KNOW WHAT YOU DID permalink fedilink source parent
[–] Agrivar@lemmy.world 3 points 2 years ago (1 child) What the heck did you do to get blocked by Medium.com?!? permalink fedilink source parent hideshow 2 child comments replies: [–] sensiblepuffin@lemmy.world 2 points 2 years ago I'm going to guess they're skipping redirects - that's what the issue was for me. permalink fedilink source parent
[–] sensiblepuffin@lemmy.world 2 points 2 years ago I'm going to guess they're skipping redirects - that's what the issue was for me. permalink fedilink source parent
[–] Underwaterbob@lemm.ee -1 points 2 years ago libgdx Which is a game dev library for Java, so OP was right. permalink fedilink source parent
[–] JoMiran@lemmy.ml 16 points 2 years ago From the article: At the time, it said it'd made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns. permalink fedilink source parent
[–] astanix@lemmy.world 14 points 2 years ago Perhaps they were saying they started on unity and decided to migrate to Godot instead permalink fedilink source parent