▲ 747 ▼ Slay the Spire devs followed through on abandoning Unity (www.gamedeveloper.com) submitted 2 years ago by Carighan@lemmy.world to c/games@lemmy.world 44 comments fedilink hide all child comments Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
[–] JoMiran@lemmy.ml 16 points 2 years ago From the article: At the time, it said it'd made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns. permalink fedilink source parent