▲ 747 ▼ Slay the Spire devs followed through on abandoning Unity (www.gamedeveloper.com) submitted 2 years ago by Carighan@lemmy.world to c/games@lemmy.world 44 comments fedilink hide all child comments Unity's Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
[–] astanix@lemmy.world 14 points 2 years ago Perhaps they were saying they started on unity and decided to migrate to Godot instead permalink fedilink source parent