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[–] 6 points 4 months ago

I feel like for the big studios, the game industry is very much like the auto industry. If they want to operate like this fine, but maybe do a scheduled furlough while they shut down the plant during slow times?

I’m not a fan of that model either, but at least it’s more honest than hiring somebody With the promise of a career and laying them off when the game is done.

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