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[–] 70 points 2 years ago (5 children)

I don’t understand why you kill Tango after Hifi Rush was so well received. Wack

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  • [–] 53 points 2 years ago (2 children)

    So Redfall was set up to fail, and you make those people fall on the sword, and then Hi-Fi Rush is a game people clearly want more of and could have stood to cost more than $30, and you let those people go too instead of hitting the ground running on a sequel? What is wrong with you, Microsoft?

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  • [+] 13 points 2 years ago* (last edited 11 months ago) (1 child)
  • [–] 12 points 2 years ago (2 children)

    I'd expect a capitalist to iterate on a thing people liked, which is cheaper than what it cost to make it the first time, to make and sell more of it.

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  • [+] 5 points 2 years ago* (last edited 11 months ago) (1 child)
  • [–] 3 points 2 years ago (2 children)

    I think my expectations are pretty damn low, and Microsoft is still coming in below them. Moves this dumb are actively against their best interests.

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  • [–] 5 points 2 years ago

    The way they see it, their best interests don't involve those of the game studio. Buying a studio does two things. It gives them a new business to latch onto and suck all the money out of quickly, and it eliminates competition in the gaming industry. Killing the studio still meets both of those goals. And then they just move onto the next one.

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  • [–] 1 point 2 years ago

    Going by MS‘s track record the last couple decades, it‘s all business as usual. It‘s expected from them to eventually close everything down they incorporate into their ecosystem. Sometimes after draining it or letting it rot away, and sometimes sooner than later.

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  • [–] 48 points 2 years ago (1 child)

    This is what happens when we allow gigantic acquisitions.

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  • [–] 13 points 2 years ago (1 child)

    I’m generally against acquisitions for this reason. So many companies just want to be acquired instead of running a company.

    I can’t think of one large acquisition that benefited consumers

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  • [–] 23 points 2 years ago (3 children)

    Maybe Microsoft could stop vacuuming up all of the studios that have built names and reputations based on putting out great games. They're going to ruin these companies. Damn corporations always coming in and wrecking stuff.

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  • [–] 8 points 2 years ago (2 children)

    Don't worry, they kept BGS intact making mediocre-to-bad-but-still-lucrative games.

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  • [–] 1 point 2 years ago (1 child)

    I dont even know what BGS is so they must suck.

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  • [–] 8 points 2 years ago (1 child)

    Bethesda Game Studios, whose most recent releases were Fallout 4, Fallout 76, and Starfield.

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  • [–] 2 points 2 years ago (1 child)

    Oh hahaha I know them. Yeah they suck, havent released anything good since like… Fallout 3? Maybe Doom 2016? I do mix uo the dev and the publisher in this case but wow the latest fallout games and starfield were utterly tragic

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  • [–] 7 points 2 years ago

    I'm definitely a little confused about Tango - I'm hoping we'll at least get more details come out about why Microsoft shuttered them. I mean, Ghostwire Tokyo was... whatever, and I could understand Microsoft not wanting to have them working on that kind of scale again any time soon. It wasn't bad by any means, but it was fairly expensive and perhaps didn't do as well as they hoped. But I'm surprised they didn't want to just downsize the studio and aim for another HI-FI Rush-esque game (or sequel).

    But Arkane Austin being closed definitely makes sense. Not only was Redfall a disaster, but by the time Redfall released, 70% of the people who'd worked on Prey had left the studio. (Largely because the studio's president had left the studio just after Prey, I believe, rather than because of the Microsoft acquisition of Bethesda.) All that was really left was the name.

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  • [–] 15 points 2 years ago (1 child)

    Xbox is a reverse midas. Everything they touch turns into shit.

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