The gaming world appeared ablaze after the Indie Game Awards announced that it was rescinding the top honors awarded to RPG darling Clair Obscur: Expedition 33 due to the use of generative AI during development. Sandfall Interactive recently sat down with a group of influencers for a private interview session, where the French studio was probed about recent AI controversies. Game director Guillaume Broche clarified some of the misinformation surrounding the studio and reiterated what other Sandfall developers have said about generative AI usage during interviews held earlier in the year.
Transcription of the Q&A comes courtesy of gaming content creator Sushi, who was one of the handful of influencers who were present at the session. Twitch streamer crizco prefaced his question by recounting the storm surrounding Baldur's Gate 3 developer Larian Studios' admission about using generative AI during game development.
So if I'm reading it right they basically just tried it out and then decided to not use it, removing anything that used it? I can see how technically that it 'was used at all in development', but also seems a lil silly to pull the awards based on it.
They probably should have clarified how they used it a lot earlier, but I also don't blame them for trying out a new tool.
I see no issues here. These AI tools came out during the game's development. Its not unreasonable to try using new tools upon release. And its reasonable to be unaware of the harms of these new tools before the harms are widely reported on.
If things were as described, this seems fine. They now have a clear policy against AI. People, even in groups can be mistaken and learn and change their ways, which is what appears to have happened here. I can't fault anyone for making the occasional misstep.
So long as they stick to their commitment to not use AI.
Look I've seen the hours those studios and devs put into design... If they want to prototype using a tool? Nobody's losing a job over that. Its a couple hours saved from doom scrolling though your existing assets looking for something temporary.
Yeah, it slipped out though the cracks. But then how many games are loaded with "Unintended Easter eggs" because people are human. I don't get it. The event is no more novel than finding an untextured brick off the beaten trail or a picture of a dev left in following an in joke amongst the team.
Want to mention that I really appreciate this reasonable, nuanced perspective of the situation that takes pains to see the humanity in the devs, that they are humans who make mistakes, and not ascribe malice to what can easily be ignorance.
The benefit of the doubt is lost in modern day and it's nice to see it still being given.
Yeah this is something that keeps getting completely lost in this conversation.
The assets in question were from development during 2022-2023 at the latest. GenAI image tools at that time were extremely primitive compared to what's out there now - remember DallE-Mini? That's the kind of thing they were using. And because these tools hadn't breached containment yet, literally no one was talking about ethical issues yet. Sandfall was basically just experimenting with brand new tech long before it was "good" and long before anyone was talking about it.
Now? It's good to see them committed to avoiding it. GenAI is a plague and should be treated as such. But 2022-ish was totally different than today.
more like fighting against the ai slop. Such huge controversy should make other companies think again before using ai for creative process. Its either this or having more and more ai slop, voting with your vallet is the new pull your self up by your shoestrings.
Fighting against AI slop is fine, but that's not what's happened here. The devs tested using gen AI for a brief time with the intention to make placeholders. They stopped using gen AI after they found problems with the outputs. They therefore continued to use humans to make the rest of the placeholders. They then replaced all the placeholders with finalized versions, which are entirely human made.
The issue is not that Expedition 33 has gen AI, the issue was that they used gen AI for a brief time in the game's development
I hate AI with a passion. A burning passion. And there is some muddied reporting and stuff with how the Clair Obscure team handled the use of AI but ultimately it does look to be an innocent use.
It does start a slippery slope argument, but I don't see much wrong with using AI generated textures or models if they are truly truly 100% meant to be replaced by the product ship date. There are many video games that start out with stolen ripped assets as placeholders because it's a whole lot easier to throw in completed assets that work right now so you can get to your iterative phase of game development a lot sooner.
During game development, there is a lot of wasted effort you need to try to avoid. A game is not fully complete when it is planned out. When you start video game development, you don't know where you're going to end. If you do not approach the iterative process of game design carefully, you will end up wasting tons of effort and artist time just for things and features and levels that will never see the final release.
Tldr; I don't see a big problem with using AI as placeholders but you better fucking be honest about it and they better actually be placeholders
yeah i don’t even think the dishonesty was necessarily dishonesty… i just think perhaps the marketing team wasn’t fully informed. i can absolutely see dev teams saying no to “AI use” not having been told that the question applied to the whole dev process, and marketing not understanding that that information was important
i have no problem with AI placeholders. i think that’s the right way to use AI… and dishonesty is a problem… miscommunication is really not a problem
but i also think that rescinding the award is the right call! but that shouldn’t tarnish the studios reputation in the future if they apologise and explain what happened
The problem with using AI textures is that at a glance they look like the real thing. So it's not always easy for QA to spot that a texture hasn't been swapped out. The thing is it's also super easy to deal with that, you just put all the AI textures in a temporary folder and then when you think you already to ship the game, delete that folder and see if you get any bright purple broken textures showing up.
Most game engines will let you set the missing texture to be something truly awful and very obvious.
Don’t even need to do that. With a visual spot check there is still a chance some things fall trough the cracks. Even a bright pink asset. Better to tag assets as a placeholder in the metadata and then let an automated validation process find the placeholders in the levels. And you can even configure it to run the validation process during a build so it will halt the build when it finds placeholders.
I think the issue is, that they didn't remove all the assets in the version they submitted for the award. Yes, the assets were later removed, but the version that was used for the awards still had those assets.
I agree with your argument as a whole, but it doesn’t really apply here. There wouldn't have been an issue if they had indeed replaced the assets with real art in time.
They already had the replacement assets created upon release, but forgot to swap them out and it was missed in QA. That's why, pretty much as soon as they discovered it, they got it all replaced just 5 days after release.
It's pretty common for games to mistakenly release with minor assets still as placeholders instead of the official version. Who's really going to look at something like the texture of a rock and be like "Wait just a minute! That's not the official rock texture!"
The more you learn about this, the more understandable it is. The only people mad are those who don't know the whole story, or those that are just looking for an excuse to be mad, no matter how dumb the excuse.
Would have been fine if they'd been up-front about it. Some people still wouldn't like it, but some people wouldn't play a game made by French devs. Maybe. I dunno. People are free to have preferences, even if we think they're weird or don't agree with them. I think Clair Obscur had a ton of great ideas. Game really wasn't for me, but I respect the hell out of it. It's a shame about the genAI. Nice that they're committing to avoid AI, but they really just need to be honest about what you're getting. I think if they told people what the AI was used for, it would have gone over better.
I think that the amount of love that went into Clair Obscur eclipses any use of AI. If you're under the impression that background textures they replaced must mean they used AI everywhere else — you must not have played the game.
I'm hard pressed to name a nominee that wasn't made with love. And it seems weird to insist a game as lauded as E33 needs another awards show genuflection to reaffirm it's status.
While there's no doubt that they have technically break the rules, just the fact that they afaik patched the few textures before this controversy (as far as I know, it's possible that it was a reaction to this?), this simply sounds like a (very succesful) PR attempt by Indie Game Awards.
There's no doubt that Clair Obscire isn't a AI slop that cheapened on artists or art with GenAI, whis is the spirit of the rules IGA has. If you don't take the rules literaly, they deserve the award. And that's IMO important.
I've never heard about IGA before this, so it worked to draw attention to them.
I'm very OK with having rules in place to reject work where you replaced artists with AI. But this is not the case.
I played the game very shortly after release and I read all the newspapers. There was a lot of storytelling going on in them and they definitely weren’t this. Was some prerelease build or placeholder texture? Because if so, this controversy is pedantic, puritanical, witch-hunting garbage, and I say that as someone who is violently anti-AI.
No AI in video games, period. We've learned when we draw the line the major players push at it until they get what they want. AI benefits the wealthy, no one else. AI data centers are a blight on communities.
But maybe if I use AI I can be wealthy. Sure it is accelerating climate change and will undoubtedly cost lives, but that is a small price to pay for me to horde money like a dragon.
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