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[–] 59 points 3 years ago (4 children)

Wow.

Almost three years into a new console generation, but let's port it to a 10 year-old console instead.

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  • [–] 18 points 3 years ago (2 children)

    Well, it does make sense. Xbox consoles already have it through backwards compatibility, porting it to PS4 means PS5 users can also play it. It seems like a straight port, not a remaster.

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  • [–] 15 points 3 years ago (1 child)

    Which means nothing in terms of graphics or performance improvements.

    And no doubt Rockstar/Take Two will ask a premium price for it.

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  • [–] 11 points 3 years ago*

    How much improvements in graphics are you asking for on a port to the Switch?

    People bitch and moan about games not being available. And then they always criticize games when they're available. What happened to just enjoying a good game for what it is?

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  • [+] 7 points 3 years ago* (last edited 2 years ago) (1 child)
  • [–] 2 points 3 years ago* (2 children)

    I prefer RDR1's more painterly look to RDR2's more realistic direction anyhow, so as long as the game itself is in a high resolution and runs well then I think itll hold up just fine

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  • [–] 29 points 3 years ago (2 children)

    where pc version :( well, switch emulation is pretty good now I guess…

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  • [+] 23 points 3 years ago* (last edited 2 years ago) (1 child)
  • [–] 21 points 3 years ago

    Lazy port, premium price. Typical Rockstar.

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  • [–] 18 points 3 years ago (2 children)

    this is just embarrassing. Simple cash grab. I can't imagine it will be better than running on Xenia or RPCS3

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  • [–] 5 points 3 years ago (2 children)

    Okay, but those don't run on ps4/5 or switch and they aren't selling it on PC so what's the problem?

    It's okay for developers to re release old games on modern consoles. It's okay.

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  • [–] 0 points 3 years ago (1 child)

    Not for full price, usually this would be a 20 dollar straight up purchase, and for games like Skyrim if you already owned a copy you'd get the upgrade for free. This is a cash grab.

    A release on a modern console worth 50 dollars would have been a remaster. See Halo MCC and Mass Effect Legendary edition there for examples of good rerelease price vs payoff

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  • [–] 15 points 3 years ago (1 child)

    Switch Users - This is amazing, will be able to play Red Dead Redemption on the go

    PS5 Users - a 10 year old game, with no fps boost, no graphics boost, for £50? **** Off R*

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  • [–] 10 points 3 years ago (3 children)
  • [–] 5 points 3 years ago (1 child)

    Yeah, it's already have a port to PC, is called Canary edition

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  • [–] 1 point 3 years ago (1 child)

    True, I just wished Rockstar didn't treat PC gamers like second class citizens.

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  • [–] 3 points 3 years ago

    I'll never understand, but it must be working out for them. I can't think of any other AAA non-first party devs that don't release on all platforms at the same time (even if the PC version is a mess). Makes you appreciate the likes of Bethesda, Activision, etc a little more even for all the shit they pull, but makes you REALLY appreciate the Larians out there.

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  • [–] 9 points 3 years ago

    This is really disappointing.

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  • [–] 6 points 3 years ago

    This port is like two to three years too late. Playing AAA games from over a decade ago on the go is not as interesting as it used to be on switch.

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  • [–] 4 points 3 years ago (1 child)

    Curious to see what consessions need to be made for Switch. Just get the coders from the Doom port and we’re good👌

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  • [+] 4 points 3 years ago* (last edited 3 years ago) (3 children)
  • [–] 0 points 3 years ago

    Yeah, the hardware when handheld is about what the PS3/Xbox 360 gen could do, just with a bit more RAM.

    I wouldn't expect 60 fps, but it should be about what the original was, even if it's the usual Rockstar "can't be arsed" unoptimised mess.

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  • [–] 2 points 3 years ago (1 child)

    Since RDR2 is a prequel, I wonder how many people out there played through 2's story, and then just wanted to see the grim, slow turnout to the story of that gang. It IS kinda surprising it was never available on PS4 - a lot of PS360 games got "silent ports" that just never got much advertising.

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  • [–] 1 point 3 years ago (1 child)

    Apparently the PS3 version was a huge mess, which lends itself to the fact that it never made it to PS4. I do wonder though, how they went about remastering this version. Will be really interesting to see a breakdown from Digital Foundry once it's available.

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  • [–] 1 point 3 years ago

    They're probably using the 360's codebase as the basis for these ports. This is quite common for ports of games from that generation, as it is much more difficult to port PS3 code than PC or 360 code.

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  • [–] 2 points 3 years ago*
    [–] 2 points 3 years ago

    Someone shared this in a Discord server I'm in:

    Take-Two Chairman and CEO Strauss Zelnick: "...we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on." https://www.videogameschronicle.com/news/rockstar-owner-discusses-remasters-strategy-says-its-not-interested-in-simple-ports/ [2021]

    I guess that memo got lost.

    They also managed to botch the GTA trilogy remaster though, so I don't know what to think of this.

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  • [–] 0 points 3 years ago (1 child)

    Great...

    When can we play Zelda on PC?

    Fuck Nintendo getting ports handed to them and giving zero back.

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