Can someone find an excuse for how this behaviour is not just extremely short sighted / plain stupid? Never heard of the guy before, but he seems to behave like a petty little child throwing a tantrum for something that is obviously his or some of his near colleagues fault. Comparable level of stupidity to "Do you guys not have phones?" lol.
I think they would be better of by just ignoring or at least appeasing the crowd with something.
Edit: I read into some of his key moments as a person and comments he made on the topic. Yikes. Maybe he is trying to appeal to edgy kids so they nag their parents to buy better hardware. Maybe his brain got quadruple-A-fried over the years. But then again, maybe he is just another CEO asshole and has always been lol. It's a shame, Borderlands 1 and 2 were great games back then. Just let a good game rest in peace, there is no need and no sense in milking every last drop out of every successful series. /rant
That would be comical. Breaking the 4th wall, boss talking shit. Get a refund punk you suck at this, while you're at it throw your PC in a lake, fish play better.
Oh, Sans is smarter than that; he'd say how you can't refund because you've already played for way more than 2 hours to get this far. If anything, he would mention your actual playtime statistic in his dialogue.
This guy is why PR consultants and Social Media teams exist. Some people just should not have contact with the public. However good he might or might not be in his work on the project itself, someone should have told him to sit down and shut up and let someone who knows how not to damage the entire game with a single statement handle the communication.
I generally have nothing but a deep sense of loathing for marketing, but I genuinely feel bad for the people who have to try smearing lipstick on this pig.
So it's been reported that the PS 5 suffers from performance issues, especially during long play periods due to being perfectly optimized and this is his latest response:
“Known issue of perf dropping on PS5 pro after several hours of continuous play,” he said. “Workaround until we patch: Quit game and restart. Sorry for the friction!”
I mean, he's an airheaded out-of-touch fellow-kids piece of shit, but he's not entirely wrong about restarting a game if it starts getting fucky after several hours of continuous play.
Also, I'd suggest to just about anyone that they should probably at least get up and walk around, maybe get some fresh air, if you're gonna be gaming all day. Your devices need breaks too.
Honestly for a new game three or for hours sessions on a game like this is pretty normal and people are saying that it's a constant drop in performance after just an hour or two and continues to get worse until your running like your in a 1070.
And no these consoles and computers are not expected to need a break after just a two hours of running, that's not how good applications work.
Man I don't know how the board of directors is going to feel about the CEO telling people to refund their game. That seems like it would be on the list of things you don't want your CEO telling people.
I don't get it. Borderlands 1 ran at like 720p (less?) on native hardware (Xbox 360) and it looked great, mostly because of the cel-shaded graphics. Cel-shaded was code (maybe still is) for low-res and it covers it up well. So I feel like anyone trying to push 4K Borderlands (Gearbox, or players) is in the wrong here and that may be part of the problem. Now if Borderlands 4 can't run at 1080p or 1440p on good hardware... that's Gearbox's problem to fix. Trying to run Borderlands at 4K sounds about as stupid to me as Animal Crossing at 8K — apparently that has been accomplished with a very powerful computer and an emulator. (AC for Switch is not performance locked to hardware, it'll scale up to whatever you can run it on.) But it just begs the question "fucking WHY?".
I feel like the discourse around Borderlands 4 should be "is it fun" followed at a great distance by "is the story compelling enough to draw me in?" I did not have plot expectations for the first one, and it exceeded them.
Disclaimer: played and beat BL1 and all its DLC. Dabbled in 2 and 3. Have not played BL4 yet. Looking forward to a Siren play on my Series X at some point, but not now.
Trying to run Borderlands at 4K sounds about as stupid to me as...
On the contrary, it should be perfectly runnable at 4K because its a 2025 FPS game and the cel-shaded graphics should be easy to render.
'Unreal Engine' is no excuse either. Try something like Satisfactory rendering literally thousands of dynamic machines on a shoestring budget with Lumen, like butter, on 2020 GPUs, and tell me that's a sluggish engine.
This is on Gearbox, who've developed on Unreal for 2 decades. And 'sorry, we'll work on it' would have been a fine response...
My understanding is that Unreal is a garbage engine for optimization at face value, it has a lot of useful tools and a lot of incorrect/dated documentation for those tools some of which are also just kind of configured wrong as their default settings. If effort is put into optimization to configure things correctly and only use the various tools like nanite or lumen in their actual use cases (rather than just throwing them on everything) you can get some pretty fantastic optimization.
TLDR: Good but complex tools marketed as low effort with bad defaults and exagerated marketing.
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