▲ 344 ▼ 'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs (www.pcgamer.com) submitted 2 years ago by mr_MADAFAKA@lemmy.ml to c/games@lemmy.world 66 comments fedilink hide all child comments
[–] DdCno1@kbin.social 16 points 2 years ago (2 children) I was going to call shenanigans, but then I looked at the details of the application: https://i.imgur.com/J30SGAr.png So it seems there is something to it. permalink fedilink source parent hideshow 4 child comments replies: [–] ICastFist@programming.dev 5 points 2 years ago* (last edited 2 years ago) If you peruse the folder where it's installed and compared to any UE4 or UE5 game, you'll notice all the other similarities in .dll files, folders and whatnot. Even the CrashReporter.exe is the same you see in unreal games. Or you can check the config files at Epic Games\Launcher\Engine\Config which has stuff like BaseEngine.ini which, among other networking configurations, also has this: [/Script/Engine.Engine] ConsoleClassName=/Script/Engine.Console GameViewportClientClassName=/Script/Engine.GameViewportClient LocalPlayerClassName=/Script/Engine.LocalPlayer WorldSettingsClassName=/Script/Engine.WorldSettings NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig AvoidanceManagerClassName=/Script/Engine.AvoidanceManager PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler Meanwhile, in Epic Games\Launcher\Portal\Config, the "game" part of the launcher, you have DefaultGame.ini and DefaultEngine.ini, the latter's first 2 lines pointing back to the Engine folder: [Configuration] BasedOn=..\Engine\Config\BaseEngine.ini So, yeah, it's the actual engine. I was going to complain about disk bloat, but my Steam install is currently sitting at 1.3GB and I'm not entirely sure how much of that is from cached stuff. GOG Galaxy is taking ~980MB, but roughly 650MB are from redist installers (MSVC2005, 2007, dotnet, etc), so a "clean" install would be way lighter than Steam or EGS, the latter at 1.1GB on a clean install. permalink fedilink source parent [–] pivot_root@lemmy.world 2 points 2 years ago That is ridiculous. Even Electron would have been better... permalink fedilink source parent
[–] ICastFist@programming.dev 5 points 2 years ago* (last edited 2 years ago) If you peruse the folder where it's installed and compared to any UE4 or UE5 game, you'll notice all the other similarities in .dll files, folders and whatnot. Even the CrashReporter.exe is the same you see in unreal games. Or you can check the config files at Epic Games\Launcher\Engine\Config which has stuff like BaseEngine.ini which, among other networking configurations, also has this: [/Script/Engine.Engine] ConsoleClassName=/Script/Engine.Console GameViewportClientClassName=/Script/Engine.GameViewportClient LocalPlayerClassName=/Script/Engine.LocalPlayer WorldSettingsClassName=/Script/Engine.WorldSettings NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1 NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig AvoidanceManagerClassName=/Script/Engine.AvoidanceManager PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler Meanwhile, in Epic Games\Launcher\Portal\Config, the "game" part of the launcher, you have DefaultGame.ini and DefaultEngine.ini, the latter's first 2 lines pointing back to the Engine folder: [Configuration] BasedOn=..\Engine\Config\BaseEngine.ini So, yeah, it's the actual engine. I was going to complain about disk bloat, but my Steam install is currently sitting at 1.3GB and I'm not entirely sure how much of that is from cached stuff. GOG Galaxy is taking ~980MB, but roughly 650MB are from redist installers (MSVC2005, 2007, dotnet, etc), so a "clean" install would be way lighter than Steam or EGS, the latter at 1.1GB on a clean install. permalink fedilink source parent
[–] pivot_root@lemmy.world 2 points 2 years ago That is ridiculous. Even Electron would have been better... permalink fedilink source parent