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[–] 17 points 2 years ago (5 children)

I’m going to get downvoted to hell but I don’t get the hype Kojima carries.

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  • [–] 37 points 2 years ago (2 children)

    His stories are mostly over the top nonsense, but sometimes that's fun. Also, for a "AAA" studio director, he's willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it's problems, but it's very unique. That's worth some points.

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  • [–] -5 points 2 years ago* (1 child)

    He takes no more 'experimental swings' than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.

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  • [–] 12 points 2 years ago

    He's a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren't good they are at least entertaining and try something new.

    He may have gone full George Lucas at this point though where he's so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn't so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.

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  • [–] 1 point 2 years ago

    I also don’t really get invested in his stories , but the MGS series is still my favourite gaming experience ever, because it’s just so engaging and fun to play.

    It’s not the Kojima-Otakus first choice but MGS V imho is a masterpiece. If you don’t care about finishing it perfectly you don’t even have to go the stealth way all the time, you could play like a sniper or just shell an enemy base with a tank.

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  • [–] 1 point 2 years ago* (last edited 2 years ago) (1 child)

    His games have good politics, that’s something 🤷‍♂️

    Even if chuds completely misunderstand them (senator Armstrong etc..)

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  • [–] 1 point 2 years ago (1 child)

    I don't think he wrote Armstrong though.

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  • [–] 3 points 2 years ago (1 child)

    That’s true, Kojima was just supervising director on that game. But I feel the politics of Metal Gear Rising: Revengeance are very typical for the series and Kojima’s games.

    Metal Gear in general is very much about American Imperialism.

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  • [–] 2 points 2 years ago (1 child)

    Yeah, Rising's writing was pretty much on point, they really understood what the series was about even though they were cranking it up to 11.

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  • [–] -2 points 2 years ago* (1 child)

    I know right? He was suddenly hyped up so much, I guess it's one way to sell games. I'd understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
    He was heavily pushed with geoff keighley's the game awards partnership he made.

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  • [–] 9 points 2 years ago (1 child)

    He wasn’t suddenly hyped. He’s been making games for a very long time and has been known as the creative force behind all of them.

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  • [–] -5 points 2 years ago (1 child)

    He was though, some people might have known his name from Metal Gear, but majority of people didnt. Then TGA and Death Stranding rolled around and suddenly we were told we should care.

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  • [–] 5 points 2 years ago (1 child)

    The sudden surge in journalism coverage he’s gotten in the last 5+ years are because of his dramatic departure from Konami and the Metal Gear series which his name was practically synonymous with, and he struck out on his own and made his own game studio where he makes very good, high production value AAA games that are extremely unique and experimental in nature.

    Like it’s perfectly understandable to not like Death Stranding because of how niche its appeal is, but the thing is the gaming industry has become such a homogenous mess of samey, formulaic, safe games. Kojima is so relevant right now because he’s now one of if not the biggest studios that’s just making games out of passion, and not just the biggest return on investment.

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