What I'm looking for can really be described as one of the following:

  • Opus Magnum but the reason to optimize is so that I save resources and generate resources faster?
  • Factorio but I can't expand infinitely and have to instead make the factory more efficient rather than just growing exponentially?
  • Compact Claustrophobia but without an infinite number of compact machines?
  • Last Clockwinder but with a much greater focus on planning and less on execution?
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[–] 3 points 3 years ago (1 child)
  • [–] [S] 2 points 3 years ago

    Shapez looks like it has the same problem as factorio, where expanding outwards is always possible and easier than micro-optimizations. That's not the kind of gameplay I'm looking for.

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