you are viewing a single comment's thread
view the rest of the comments
[–] 1 point 2 years ago (1 child)

I was disappointed by GTAV - yeah graphics were great, huge world and all, but they skimped on the writing.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 4 points 2 years ago* (1 child)

    IMO almost every GTA has had derivative writing and set ups, but it's okay because of everything else taking the spotlight. 3 was just Claude doing random missions until one mission lets you get revenge on Catalina and then the game just ends. Vice City is a revenge plot sort of but it's just Tommy doing random jobs until Sonny's like "oh you fancy huh?". SA's story was just batshit crazy all over the place. 4 IMO had the actual good story and didn't seem derivative. Niko was a genuinely interesting character. V's story was just straight forward "criminals finding out who snitched", satisfying, but a bit scant. I just ask for a serviceable crime plot set in a vibrant and lived in world.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 1 point 2 years ago

    IV was the one I spent the most time on, so that makes sense. But with V it's not a lack of depth, more a lack of continuity. Of course it's been so long since I played it I can't remember any specific examples, I just remember being disappointed, and thinking they spent so much time/money on the physics, they had nothing left for the story ..

  • source
  • parent