▲ 247 ▼ Sony’s Concord Is Playable Again Thanks To Fan-Made Custom Servers (thegamepost.com) submitted 9 months ago by ampersandrew@lemmy.world to c/games@lemmy.world 41 comments fedilink hide all child comments It's early stages and buggy, but it's on its way. All games, even bland, boring, or bad ones, deserve to remain playable.
[–] hOrni@lemmy.world 81 points 9 months ago (5 children) If Sony sees this, they'll misread it as interest, release it again, and it'll flop again. It's what's known as a Morbious. permalink fedilink source hideshow 10 child comments replies: [–] ampersandrew@lemmy.world [S] 36 points 9 months ago (3 children) The correct lesson to take away from it, that they won't ever do, is to release multiplayer games in a way where they can live on without constant updates or a central server. permalink fedilink source parent hideshow 6 child comments replies: [–] Goodeye8@piefed.social 24 points 9 months ago Hopefully Stop Killing Games can achieve that goal because big bosses don't see the benefits. permalink fedilink source parent [–] dil@lemmy.zip 1 point 9 months ago Make it a permanently free ps plus game as a bonus for ps plus permalink fedilink source parent [–] billwashere@lemmy.world 1 point 9 months ago (1 child) I’m not sure that’s possible with multiplayer games, at least the central server part. They could release the central server code as an open source project… that would be very useful. But MMOs need that central communication to even work. I mean I guess you could engineer some sort of peer to peer but I’ve dealt with weird firewall rules in various DCs I’ve had servers located in or god forbid the lack of incoming connectivity in peoples homes. Outbound traffic is usually fairly unrestricted so a publicly available server is the way to go architecturally. permalink fedilink source parent hideshow 2 child comments replies: [–] ampersandrew@lemmy.world [S] 2 points 9 months ago In this case, the ask is to release the server binary and allow users to point their game to a different server when the official one is gone. permalink fedilink source parent [–] kionay@lemmy.world 17 points 9 months ago (1 child) A... Mourbioros? Morboros? Mouroboros? permalink fedilink source parent hideshow 2 child comments replies: [–] edgemaster72@lemmy.world 10 points 9 months ago imo, Mourboboros (last one with an extra b, for fun) permalink fedilink source parent [–] PieMePlenty@lemmy.world 14 points 9 months ago It's concordin' time! permalink fedilink source parent [–] MyDarkestTimeline01@ani.social 5 points 9 months ago Not me. I want to watch it flop again. permalink fedilink source parent [–] SlurpingPus@lemmy.world 3 points 9 months ago Morbius Fittingly, produced by Columbia Pictures, which is owned by Sony, and distributed by Sony Pictures Releasing. permalink fedilink source parent
[–] ampersandrew@lemmy.world [S] 36 points 9 months ago (3 children) The correct lesson to take away from it, that they won't ever do, is to release multiplayer games in a way where they can live on without constant updates or a central server. permalink fedilink source parent hideshow 6 child comments replies: [–] Goodeye8@piefed.social 24 points 9 months ago Hopefully Stop Killing Games can achieve that goal because big bosses don't see the benefits. permalink fedilink source parent [–] dil@lemmy.zip 1 point 9 months ago Make it a permanently free ps plus game as a bonus for ps plus permalink fedilink source parent [–] billwashere@lemmy.world 1 point 9 months ago (1 child) I’m not sure that’s possible with multiplayer games, at least the central server part. They could release the central server code as an open source project… that would be very useful. But MMOs need that central communication to even work. I mean I guess you could engineer some sort of peer to peer but I’ve dealt with weird firewall rules in various DCs I’ve had servers located in or god forbid the lack of incoming connectivity in peoples homes. Outbound traffic is usually fairly unrestricted so a publicly available server is the way to go architecturally. permalink fedilink source parent hideshow 2 child comments replies: [–] ampersandrew@lemmy.world [S] 2 points 9 months ago In this case, the ask is to release the server binary and allow users to point their game to a different server when the official one is gone. permalink fedilink source parent
[–] Goodeye8@piefed.social 24 points 9 months ago Hopefully Stop Killing Games can achieve that goal because big bosses don't see the benefits. permalink fedilink source parent
[–] dil@lemmy.zip 1 point 9 months ago Make it a permanently free ps plus game as a bonus for ps plus permalink fedilink source parent
[–] billwashere@lemmy.world 1 point 9 months ago (1 child) I’m not sure that’s possible with multiplayer games, at least the central server part. They could release the central server code as an open source project… that would be very useful. But MMOs need that central communication to even work. I mean I guess you could engineer some sort of peer to peer but I’ve dealt with weird firewall rules in various DCs I’ve had servers located in or god forbid the lack of incoming connectivity in peoples homes. Outbound traffic is usually fairly unrestricted so a publicly available server is the way to go architecturally. permalink fedilink source parent hideshow 2 child comments replies: [–] ampersandrew@lemmy.world [S] 2 points 9 months ago In this case, the ask is to release the server binary and allow users to point their game to a different server when the official one is gone. permalink fedilink source parent
[–] ampersandrew@lemmy.world [S] 2 points 9 months ago In this case, the ask is to release the server binary and allow users to point their game to a different server when the official one is gone. permalink fedilink source parent
[–] kionay@lemmy.world 17 points 9 months ago (1 child) A... Mourbioros? Morboros? Mouroboros? permalink fedilink source parent hideshow 2 child comments replies: [–] edgemaster72@lemmy.world 10 points 9 months ago imo, Mourboboros (last one with an extra b, for fun) permalink fedilink source parent
[–] edgemaster72@lemmy.world 10 points 9 months ago imo, Mourboboros (last one with an extra b, for fun) permalink fedilink source parent
[–] PieMePlenty@lemmy.world 14 points 9 months ago It's concordin' time! permalink fedilink source parent
[–] MyDarkestTimeline01@ani.social 5 points 9 months ago Not me. I want to watch it flop again. permalink fedilink source parent
[–] SlurpingPus@lemmy.world 3 points 9 months ago Morbius Fittingly, produced by Columbia Pictures, which is owned by Sony, and distributed by Sony Pictures Releasing. permalink fedilink source parent