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[+] -23 points 9 months ago (4 children)

I'll honestly never understand the appeal of non-lethal playthroughs.

Yeah, it barely takes more skill and you can brag to your friends or whatever, but a huge appeal of violent games is actually killing people.

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  • [–] 34 points 9 months ago (1 child)

    This isn't just a violent game. It's an immersive sim. The fun comes from the many different ways you can handle a level. Even in ways unintended to the developer. Not every game is Gears of War.

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  • [+] -21 points 9 months ago (1 child)

    This isn’t just a violent game.

    😂

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  • [–] 25 points 9 months ago

    I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others.

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