▲ 406 ▼ Years later, Arkane’s Dishonored is still a modern stealth classic (arstechnica.com) submitted 9 months ago by Agent_Karyo@piefed.world to c/games@lemmy.world 117 comments fedilink hide all child comments
[–] leave_it_blank@lemmy.world 26 points 9 months ago* (3 children) When I played the Dishonored series I had massive Thief vibes, I loved it! I looted everything and I killed no one, and it felt like good old times. Reminds me, time to play them again! permalink fedilink source hideshow 6 child comments replies: [–] dangling_cat@piefed.blahaj.zone 11 points 9 months ago* (last edited 8 months ago) (2 children) That game is insane. Like, I played the game with a non-lethal route because of the good ending and stuff. But after I finished the game, I wondered how other people played this game, and holy shit, we are playing different games lol. This game is very gorey I don’t even know it’s part of the core gameplay lol permalink fedilink source parent hideshow 4 child comments replies: [–] villainy@lemmy.world 11 points 9 months ago Dude it's a blast. When they came out I played through each Dishonored once slowly, methodically, and non-lethal. Then immediately started over and hauled ass just slaughtering anything that got in my way. Both ways are valid and so much fun! permalink fedilink source parent [–] PP_BOY_@lemmy.world 10 points 9 months ago Obligatory StealthGamerBR link permalink fedilink source parent [–] sp3ctr4l@lemmy.dbzer0.com 3 points 9 months ago Its a very solid heir to Thief. Just a damn good game. permalink fedilink source parent [+] meisterah@ttrpg.network -23 points 9 months ago (4 children) I'll honestly never understand the appeal of non-lethal playthroughs. Yeah, it barely takes more skill and you can brag to your friends or whatever, but a huge appeal of violent games is actually killing people. permalink fedilink source parent hideshow 8 child comments replies: [–] GunValkyrie@lemmy.world 34 points 9 months ago (1 child) This isn't just a violent game. It's an immersive sim. The fun comes from the many different ways you can handle a level. Even in ways unintended to the developer. Not every game is Gears of War. permalink fedilink source parent hideshow 2 child comments replies: [+] meisterah@ttrpg.network -21 points 9 months ago (1 child) This isn’t just a violent game. 😂 permalink fedilink source parent hideshow 2 child comments replies: [–] Alabaster_Mango@lemmy.ca 25 points 9 months ago I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others. permalink fedilink source parent [–] gustofwind@lemmy.world 11 points 9 months ago To some the increased challenge is worth more than triggering kill animations permalink fedilink source parent [–] TwilightNobody@piefed.blahaj.zone 8 points 9 months ago In Dishonored's case, going all murderhobo gives you a bad ending, so there's that too. permalink fedilink source parent [–] BackgrndNoize@lemmy.world 2 points 9 months ago* Not every game is Doom, sometimes being creative is the most fun part of the game permalink fedilink source parent
[–] dangling_cat@piefed.blahaj.zone 11 points 9 months ago* (last edited 8 months ago) (2 children) That game is insane. Like, I played the game with a non-lethal route because of the good ending and stuff. But after I finished the game, I wondered how other people played this game, and holy shit, we are playing different games lol. This game is very gorey I don’t even know it’s part of the core gameplay lol permalink fedilink source parent hideshow 4 child comments replies: [–] villainy@lemmy.world 11 points 9 months ago Dude it's a blast. When they came out I played through each Dishonored once slowly, methodically, and non-lethal. Then immediately started over and hauled ass just slaughtering anything that got in my way. Both ways are valid and so much fun! permalink fedilink source parent [–] PP_BOY_@lemmy.world 10 points 9 months ago Obligatory StealthGamerBR link permalink fedilink source parent
[–] villainy@lemmy.world 11 points 9 months ago Dude it's a blast. When they came out I played through each Dishonored once slowly, methodically, and non-lethal. Then immediately started over and hauled ass just slaughtering anything that got in my way. Both ways are valid and so much fun! permalink fedilink source parent
[–] PP_BOY_@lemmy.world 10 points 9 months ago Obligatory StealthGamerBR link permalink fedilink source parent
[–] sp3ctr4l@lemmy.dbzer0.com 3 points 9 months ago Its a very solid heir to Thief. Just a damn good game. permalink fedilink source parent
[+] meisterah@ttrpg.network -23 points 9 months ago (4 children) I'll honestly never understand the appeal of non-lethal playthroughs. Yeah, it barely takes more skill and you can brag to your friends or whatever, but a huge appeal of violent games is actually killing people. permalink fedilink source parent hideshow 8 child comments replies: [–] GunValkyrie@lemmy.world 34 points 9 months ago (1 child) This isn't just a violent game. It's an immersive sim. The fun comes from the many different ways you can handle a level. Even in ways unintended to the developer. Not every game is Gears of War. permalink fedilink source parent hideshow 2 child comments replies: [+] meisterah@ttrpg.network -21 points 9 months ago (1 child) This isn’t just a violent game. 😂 permalink fedilink source parent hideshow 2 child comments replies: [–] Alabaster_Mango@lemmy.ca 25 points 9 months ago I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others. permalink fedilink source parent [–] gustofwind@lemmy.world 11 points 9 months ago To some the increased challenge is worth more than triggering kill animations permalink fedilink source parent [–] TwilightNobody@piefed.blahaj.zone 8 points 9 months ago In Dishonored's case, going all murderhobo gives you a bad ending, so there's that too. permalink fedilink source parent [–] BackgrndNoize@lemmy.world 2 points 9 months ago* Not every game is Doom, sometimes being creative is the most fun part of the game permalink fedilink source parent
[–] GunValkyrie@lemmy.world 34 points 9 months ago (1 child) This isn't just a violent game. It's an immersive sim. The fun comes from the many different ways you can handle a level. Even in ways unintended to the developer. Not every game is Gears of War. permalink fedilink source parent hideshow 2 child comments replies: [+] meisterah@ttrpg.network -21 points 9 months ago (1 child) This isn’t just a violent game. 😂 permalink fedilink source parent hideshow 2 child comments replies: [–] Alabaster_Mango@lemmy.ca 25 points 9 months ago I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others. permalink fedilink source parent
[+] meisterah@ttrpg.network -21 points 9 months ago (1 child) This isn’t just a violent game. 😂 permalink fedilink source parent hideshow 2 child comments replies: [–] Alabaster_Mango@lemmy.ca 25 points 9 months ago I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others. permalink fedilink source parent
[–] Alabaster_Mango@lemmy.ca 25 points 9 months ago I mean, it really isn't though. You can totally play it that way, yeah, but that's only one option. The story reacts to how you play and the decisions you make. I find the low chaos (less or non-lethal) ending to be my favorite. Also canonically Corvo isn't a raving lunatic murderer, so if you're looking for the "True" story experience that's the way to go. He still kills some people, notably the Lord Regent, but spares others. permalink fedilink source parent
[–] gustofwind@lemmy.world 11 points 9 months ago To some the increased challenge is worth more than triggering kill animations permalink fedilink source parent
[–] TwilightNobody@piefed.blahaj.zone 8 points 9 months ago In Dishonored's case, going all murderhobo gives you a bad ending, so there's that too. permalink fedilink source parent
[–] BackgrndNoize@lemmy.world 2 points 9 months ago* Not every game is Doom, sometimes being creative is the most fun part of the game permalink fedilink source parent