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[–] 2 points 1 year ago (7 children)

The graphics are too primitive for me, which is a shame. I don't consider myself a graphics snob, but this looks like something that came out 35 years ago.

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  • [–] 47 points 1 year ago (6 children)

    okay i hadn't played it yet. you had me worried it was

    kinda lookin bullshit. i'm not a graphics snob but i can't go back to that. here's caves of qud


    it's fucking gorgeous if you ask me, but i've just seen screenshots and art is subjective

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  • [–] 8 points 1 year ago

    For me, "primitive" is not the main problem (though I'm getting a bit sick of pixel art), it's more blue-green hue is off-putting. It might match the theme of an alien planet, but it lokks like it would give me headache or something.

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  • [–] 5 points 1 year ago (1 child)

    Well Rogue did come out 45 years ago. 35 years ago was around the end of the NES/start of SNES generation.

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  • [–] 12 points 1 year ago (1 child)

    shut up shut up shut up i am still 27

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  • [–] 28 points 1 year ago* (last edited 1 year ago)

    The game was in development from 2007 to December 2024 so not that far off...

    It's surprising how quick you can get used to the graphics with the amazing world building. I wasn't sure at first, but now I love the visual style.

    Obviously not for everyone though.

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  • [–] 2 points 1 year ago (1 child)

    Yeah I feel the same way. I grew up with 8 bit graphics and every time I pick up my steam deck I'm amazed at how things look today, how far we've come. I have no desire to go back to the way things were. I know this means I may miss out on some cool experiences, but there's so much other stuff to play and so little time. It's great that people enjoy the retro look but it's not for me.

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  • [–] 2 points 1 year ago* (last edited 1 year ago)

    People are sensitive about this. I didn't think our opinions were controversial but you got a downvote within a few minutes of leaving your comment. That was fast.

    We're not even criticizing it, just saying it's not for us. I was born in 85 and used computers in the computer lab at school in the 90s that were too old to even have mice, they were keyboard only. We played educational games on them like Oregon Trail and lots of math games. These graphics remind me of those. I'm just not interested in going back that far.

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  • [+] -8 points 1 year ago (2 children)

    Same, I could play it if it was like nes pixel art even. But this looks like it was developed on windows 95 when only ascii art was available.

    And the constant text updating you on what is around you bcz the graphics are so primitive.

    Based on the description I thought it would be really interesting. But after watching a YouTube video, I was like, eehhhhh, not for me.

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  • [–] 23 points 1 year ago (1 child)

    developed on windows 95 when only ascii art was available

    There was never such a time...

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  • [+] -20 points 1 year ago (2 children)

    Yes there absolutely was, probably actually before windows 95. But even in 95 there were a lot of crappy ascii art games bcz there wasn't anything better technologically, so nobody would actually call it crappy.

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  • [–] 17 points 1 year ago* (1 child)

    If only ASCII art was available, then Windows 95 itself wouldn't have been possible, being a graphical OS. Games in the 70s and 80s had non-ascii graphics.

    I've played hundreds of games before Windows 95 came out and I've never actually played an ASCII art game. Not even text adventures that I've played used ASCII art.

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  • [+] -20 points 1 year ago* (4 children)
  • [–] 15 points 1 year ago

    in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically

    i mean i still have my old 3.5 and 5.25 floppy collection of sierra games published in DOS, pre-windows (since you obviously weren't around then), that doesn't use any ascii art. you're the one throwing out wild anachronisms to make a point you don't have.

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  • [–] 2 points 1 year ago*

    windows 3.1 was first widespread used version of windows. But DOS games still had graphics. Nethack is a great game that is simple enough to learn, in mechanics, but you have to die 1000 times to actually learn.

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  • [+] -28 points 1 year ago (4 children)

    this looks like something that came out 35 years ago.

    Super Mario World came out 35 years ago. There's no excuse for a game to look this primitive in 2025.

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  • [–] 23 points 1 year ago

    Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.

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