So this is my written article covering the Retroid Pocket Nova. This one might be interesting to you because as well as chatting to Retroid, I asked them to share a couple of the early design renders of the Nova with me to feature in here.

They said yes, and you can see some of the differences between what they were planning, and what we got!

Along with that I chatted to developers like those behind Leaf Studio, rootComputer: the Steam Curator behind Is it 4:3 (the page covering all the PC games they add to their collection, which is super apt for the Nova), and bmdhacks, a friend and dev from ARMSX2.

Naturally I cover the usual things in here, but I thought these might be interesting too!

Hope you enjoy it :)

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[–] 7 points 1 day ago

Great article! It looks like a really cool device!

I’ve been thinking a bit lately about 4:3 gaming while emulating FFIX on my Steamdeck in the original resolution which is still beautiful. It’s got me wondering whether wider aspect ratios are detrimental to game development. Like… does creativity or artistry get spread thin when they have to fill a wider screen. Does the budget need to be inflated to pull it off?

As a Wipeout pro, which game do you think is the best in the series? I’m a new Wipeout fan, I started with Pure this week and it’s awesome!

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  • [–] 5 points 1 day ago

    Thanks for sharing. I recently got an Anbernic device and have been weirdly excited about it despite not playing too much. Trying to find more games that I enjoy from that time.

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