After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

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[–] 3 points 2 years ago

This is it right here, unrealistic pc expectations. The reviews also warn potential buyers unless you have a high end device avoid the game.

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