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[–] 24 points 2 years ago (3 children)

1. OWNERSHIP

By accepting these terms, you acknowledge and agree that you do not own or have any proprietary rights in the Game or any Mods you create, except as specifically mentioned here. Any Mods you create are your property only if they consist only of your original creative work. To the extent that any element of your Mod includes or is derived from the Game's intellectual property (such as code, themes, characters, names, stories, dialogue, locations, artwork, sounds, music, and visual effects), you agree that all intellectual property rights therein, whether they are registered or not, are owned by Larian Studios and its licensors.

I'm not sure I believe you about your first point.

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  • [–] 15 points 2 years ago (1 child)

    That kind of ownership clause is pretty standard for mods, especially when the game officially supports mods. Game studios don't want to run into legal issues if they release some DLC or patch that happens to implement features that another mod included.

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  • [+] -6 points 2 years ago* (2 children)

    Luckily you don't have to believe me because, as I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn't start with 'You own your mod, unless...' for a reason. It starts with pretty much 'You do not own anything unless...'. Larian are developers, not good samaritans. They're hoping to get something out of this and given their next game will be even more expensive, I'm sure this little silver mine will come in handy down the line. Just taking a look at the mods that are trending tells you they take ownership of almost everything by default.

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  • [–] 5 points 2 years ago* (1 child)

    Yes, because you're using their game, and thier tools, their platform, and their IP to make and release the mods.

    It's not some conspiracy.

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