▲ 482 ▼ "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours (www.eurogamer.net) submitted 2 years ago by simple@lemm.ee to c/games@lemmy.world 63 comments fedilink hide all child comments
[–] Kolanaki@yiffit.net 17 points 2 years ago (3 children) Can I make my own campaign yet? permalink fedilink source hideshow 6 child comments replies: [–] cmhe@lemmy.world 8 points 2 years ago* Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own. I played around with it a bit, and all I can say, its complicated. permalink fedilink source parent [–] jawa21@lemmy.sdf.org 5 points 2 years ago That's what I want out of the game, really. A full toolkit a la Neverwinter Nights. permalink fedilink source parent [–] CosmoNova@lemmy.world 1 point 2 years ago* Read through the documentation of their newly released modding toolkit and find out, I guess. permalink fedilink source parent
[–] cmhe@lemmy.world 8 points 2 years ago* Yes, but not with an unmodified toolkit, which opens levels as read-only, and disallows creating new levels. But there is a patch for the toolkit on nexusmods which unlocks the toolkit and makes the map editor and other stuff available. If you know what you are doing, you should be able to edit the main campaign or make your own. I played around with it a bit, and all I can say, its complicated. permalink fedilink source parent
[–] jawa21@lemmy.sdf.org 5 points 2 years ago That's what I want out of the game, really. A full toolkit a la Neverwinter Nights. permalink fedilink source parent
[–] CosmoNova@lemmy.world 1 point 2 years ago* Read through the documentation of their newly released modding toolkit and find out, I guess. permalink fedilink source parent