I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] 1 point 2 years ago

Even if it's not the first, I'd say it's the first that figured out that computers were powerful enough that you can have a gobsmackingly huge factory.

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