▲ 216 ▼ What games popularized certain mechanics? (lemmy.world) submitted 2 years ago by ApollosArrow@lemmy.world to c/games@lemmy.world 317 comments fedilink hide all child comments I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry. The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.
[–] prettybunnys@sh.itjust.works 2 points 2 years ago (1 child) Which Zelda game WASNT open world??? permalink fedilink source parent hideshow 2 child comments replies: [–] subignition@fedia.io 1 point 2 years ago Skyward Sword in particular was pretty linear despite technically having a literal 'overworld' of sorts. permalink fedilink source parent
[–] subignition@fedia.io 1 point 2 years ago Skyward Sword in particular was pretty linear despite technically having a literal 'overworld' of sorts. permalink fedilink source parent