▲ 186 ▼ GOG will delete cloud saves more than 200MB per game after August 31st (support.gog.com) submitted 2 years ago* by Goronmon@lemmy.world to c/games@lemmy.world 36 comments fedilink hide all child comments
[–] Kolanaki@yiffit.net 1 point 2 years ago (1 child) Variables. permalink fedilink source parent hideshow 2 child comments replies: [+] smeg@feddit.uk 2 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Kolanaki@yiffit.net 1 point 2 years ago They would remain 0 until flipped. They did say heavily modded, so like if you added more quests to the game, these all need some way of knowing what legs have been completed. The more modded quests completed, the bigger the save. And that's just for one thing that a save would keep track of. permalink fedilink source parent
[+] smeg@feddit.uk 2 points 2 years ago (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] Kolanaki@yiffit.net 1 point 2 years ago They would remain 0 until flipped. They did say heavily modded, so like if you added more quests to the game, these all need some way of knowing what legs have been completed. The more modded quests completed, the bigger the save. And that's just for one thing that a save would keep track of. permalink fedilink source parent
[–] Kolanaki@yiffit.net 1 point 2 years ago They would remain 0 until flipped. They did say heavily modded, so like if you added more quests to the game, these all need some way of knowing what legs have been completed. The more modded quests completed, the bigger the save. And that's just for one thing that a save would keep track of. permalink fedilink source parent