▲ 47 ▼ The Stanley Parable: Ultra Deluxe - Ultimate Collector's Edition Trailer (www.youtube.com) submitted 2 years ago by MarcomachtKuchen@feddit.de to c/games@lemmy.world 10 comments fedilink hide all child comments
[–] friend_of_satan@lemmy.world 14 points 2 years ago (2 children) I had never heard of the original, and I recently went through this version. OMG it's hilarious. Be ready for a lot of monologues though. permalink fedilink source hideshow 4 child comments replies: [–] Edgarallenpwn@midwest.social 23 points 2 years ago For people who haven't played any version yet: the monologues are the best part of the game. I still say Stanley is the best walking sim due to the dialogue, but also has some fun stuff going on behind the scene if you want to have fun seeing how they made it work. permalink fedilink source parent [–] moosetwin@lemmy.dbzer0.com 3 points 2 years ago Be ready for a lot of monologues though. Okay, let's see what this one says. "While the idea for the game is good... For someone who prefers non-linear games, this preachiness gets annoying fast." Preachy?! Stanley, I'm not preachy, am I? You can tell me if I'm preachy. Honestly, you can. Oh goodness, this is actually quite shocking for me. I- I always- well, to be honest, I had always thought of the game's dialogue as being rather terse to begin with. You can't know how much fluff I cut from the game to get it to feel as light and airy as it... well, I always thought it did. But maybe it wasn't. permalink fedilink source parent
[–] Edgarallenpwn@midwest.social 23 points 2 years ago For people who haven't played any version yet: the monologues are the best part of the game. I still say Stanley is the best walking sim due to the dialogue, but also has some fun stuff going on behind the scene if you want to have fun seeing how they made it work. permalink fedilink source parent
[–] moosetwin@lemmy.dbzer0.com 3 points 2 years ago Be ready for a lot of monologues though. Okay, let's see what this one says. "While the idea for the game is good... For someone who prefers non-linear games, this preachiness gets annoying fast." Preachy?! Stanley, I'm not preachy, am I? You can tell me if I'm preachy. Honestly, you can. Oh goodness, this is actually quite shocking for me. I- I always- well, to be honest, I had always thought of the game's dialogue as being rather terse to begin with. You can't know how much fluff I cut from the game to get it to feel as light and airy as it... well, I always thought it did. But maybe it wasn't. permalink fedilink source parent