Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.

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[–] 4 points 3 years ago*

But is that dev headache worse than if you didn't have feature parity with X/S models, where games would have different features depending on which console you owned?

I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches. The result for the customer would be much worse otherwise.

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