▲ 623 ▼ Diablo 4's new mount costs more than the actual game (www.pcgamesn.com) submitted 2 years ago by inclementimmigrant@lemmy.world to c/games@lemmy.world 165 comments fedilink hide all child comments And have we come full circle to god damn horse armor.
[–] formergijoe@lemmy.world 40 points 2 years ago (2 children) Meanwhile, Helldivers 2's armor is like 2 bucks, and you can find the currency in-game. permalink fedilink source hideshow 4 child comments replies: [–] Mr_Dr_Oink@lemmy.world 19 points 2 years ago (1 child) Its nice to see a low cost microtransaction, and nice to see that you can get the currency in game but really thats just the same as it was a few years back before it went full 100 dollar for a reskin mode. You are defending a game by pointing out that its money grabbing methods are less greedy than another company. Games wont make the billions and billions they make now if they move away from the in game purchases models but they also evidently dont need billions and billions to operate. Some of the best games on the market were made on small budgets by indie developers and sell well because the are fun and people actually want to play them. permalink fedilink source parent hideshow 2 child comments replies: [–] yamanii@lemmy.world 0 points 2 years ago (1 child) I would argue that on online game kinda needs a stream of revenue that's doesn't only come from the first purchase, since that will stagnate. permalink fedilink source parent hideshow 2 child comments replies: [–] Alenalda@lemmy.world 6 points 2 years ago Maybe we don't make every game a live service. Remember halo 2, game was fantastic and no micro transactions in sight if you don't count xbl. permalink fedilink source parent [–] DuckPuppet@lemmy.world 9 points 2 years ago For Democracy! permalink fedilink source parent
[–] Mr_Dr_Oink@lemmy.world 19 points 2 years ago (1 child) Its nice to see a low cost microtransaction, and nice to see that you can get the currency in game but really thats just the same as it was a few years back before it went full 100 dollar for a reskin mode. You are defending a game by pointing out that its money grabbing methods are less greedy than another company. Games wont make the billions and billions they make now if they move away from the in game purchases models but they also evidently dont need billions and billions to operate. Some of the best games on the market were made on small budgets by indie developers and sell well because the are fun and people actually want to play them. permalink fedilink source parent hideshow 2 child comments replies: [–] yamanii@lemmy.world 0 points 2 years ago (1 child) I would argue that on online game kinda needs a stream of revenue that's doesn't only come from the first purchase, since that will stagnate. permalink fedilink source parent hideshow 2 child comments replies: [–] Alenalda@lemmy.world 6 points 2 years ago Maybe we don't make every game a live service. Remember halo 2, game was fantastic and no micro transactions in sight if you don't count xbl. permalink fedilink source parent
[–] yamanii@lemmy.world 0 points 2 years ago (1 child) I would argue that on online game kinda needs a stream of revenue that's doesn't only come from the first purchase, since that will stagnate. permalink fedilink source parent hideshow 2 child comments replies: [–] Alenalda@lemmy.world 6 points 2 years ago Maybe we don't make every game a live service. Remember halo 2, game was fantastic and no micro transactions in sight if you don't count xbl. permalink fedilink source parent
[–] Alenalda@lemmy.world 6 points 2 years ago Maybe we don't make every game a live service. Remember halo 2, game was fantastic and no micro transactions in sight if you don't count xbl. permalink fedilink source parent