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[–] 61 points 2 years ago* (2 children)

Some of Starfield’s planets are meant to be empty by design — but that's not boring. “When the astronauts went to the moon, there was nothing there. They certainly weren't bored." The intention of Starfield's exploration is to evoke a feeling of smallness in players and make you feel overwhelmed.

May as well boot up SpaceEngine then.

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  • [–] 26 points 2 years ago (1 child)

    Starfield, the epitome of scientifically correcty simulations. Why would I expcet my Starship Travel Simulator 2000 to be a fun-focused game after all, durr.

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  • [–] 26 points 2 years ago

    It really evoked a feeling of smallness in me. Namely how small and devoid of content the universe feels.

    This is made worse because every inhabited planet I go to has some elaborate situation just waiting for me to solve it. For example: I land on the landing pad, walk 30 meters through a gate and am greeted by a hostage situation in a bank where the hostage negotiator is going to let me, some random, go do his job instead of him, trusting me with the lives of everyone involved without even blinking.

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