▲ 48 ▼ Just an observation on game engines (lemm.ee) submitted 2 years ago by delitomatoes@lemm.ee to c/games@lemmy.world 26 comments fedilink hide all child comments RE Engine: Monster Hunter, REMakes, DMC. All run beautifully Idtech: Doom 2016 and Doom Eternal are super optimised on low end hardware Then you have Unreal Engine 5 which needs top end hardware to run (Remnant 2, Lords of Fallen) and Gamebryo/Creation which still has bugs from Morrowind in Starfield. Not sure if related but City Skylines 2 needs several times $$ investment for slight improvements over Cities 1 on Unity Now a splash screen either makes me smile or cringe. Just wished everything ran RE engine
[–] Renacles@discuss.tchncs.de 66 points 2 years ago (1 child) Game engines are basically like a set of tools, they don't fit every single case. permalink fedilink source hideshow 2 child comments replies: [–] Carighan@lemmy.world 34 points 2 years ago (1 child) Just remember how plasticky and stiff the characters in Dragon Age Inquisition looked because of the mandate to use the Frostbite 3 engine for ~everything, no matter how unsuited it was to a high fantasy world. permalink fedilink source parent hideshow 2 child comments replies: [–] Renacles@discuss.tchncs.de 18 points 2 years ago Exactly, engines can be as good as they get and still be the wrong fit for a game. Creation gets a lot of criticism but it's the whole reason why Bethesda games have that unique feel to them and are as moddable as they are. permalink fedilink source parent
[–] Carighan@lemmy.world 34 points 2 years ago (1 child) Just remember how plasticky and stiff the characters in Dragon Age Inquisition looked because of the mandate to use the Frostbite 3 engine for ~everything, no matter how unsuited it was to a high fantasy world. permalink fedilink source parent hideshow 2 child comments replies: [–] Renacles@discuss.tchncs.de 18 points 2 years ago Exactly, engines can be as good as they get and still be the wrong fit for a game. Creation gets a lot of criticism but it's the whole reason why Bethesda games have that unique feel to them and are as moddable as they are. permalink fedilink source parent
[–] Renacles@discuss.tchncs.de 18 points 2 years ago Exactly, engines can be as good as they get and still be the wrong fit for a game. Creation gets a lot of criticism but it's the whole reason why Bethesda games have that unique feel to them and are as moddable as they are. permalink fedilink source parent