Today's game is Control. I've been wanting to pick this up and play it again for quite some time. I decided now was the perfect time for a second playthrough (along with finishing the DLCs).

I will admite i've spent quite a lot of time finagling the graphics though. I really wanted to try it with Raytracing as i hear it's awesome with that and wanted to judge for myself. Unfortunately my RX 7600 XT just doesn't seem up to the task unless i drop the scaling down low, and even then i still only get like 30 FPS at 720p and it's all a messy smear. So not really worth it for me all just for some extra pretty rays.

I love getting into Remedy's games too, and finding these references and inside jokes. For example The Neighbor of The Beast like right out of the gate. It reminds me of the logic behind noticing certain numbers as a pattern in real life, only hear it's intentional. Almost like it's the game gaslighting you if that makes sense.

Playing this is making me really miss Alan Wake 2's Photomode as well. It was just a natural evolution. Here the controls are a lot less fine, such as the major F-Stops being like 0,5 > 0.7 > 1.0 > 4.0 > 5.7 > 8 > 16. I would love to have a F11 there. Legit love to default to that because 11 is such a nice number. There's also just a lot less fine tuning for color grading and such.

I remember the game being short, so i got the the Telephone and decided that was a perfect point to stop for today. Especially because i gave the game another hour of play time than i should messing with Graphics and RT/FSR

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[–] 6 points 7 hours ago

I was really into SCP when it came out, and it was such a gift. Probably my favorite third-person shooter, both for its atmosphere and combat. I especially like the amount of stuff to just read and get absorbed in the lore, wonder at how the place used to look like under non-crisis circumstances.

Great screenshots! Really capture the enigmatic feel that invites you to explore the world.

Any people waiting for the sequel here, how do you feel about combat in the upcoming game? Seems like it's going to be more melee-focused, which isn't my thing, but I like and respect that they're trying to do something different as opposed to making more of the same thing. That's the same reason I love the DOOM series - that variety helps each entry have its place instead of feeling like a DLC essentially.

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