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[–] 36 points 2 months ago (3 children)

Extraction shooters. You work your ass off to get gear, only to lose it to some griefing asshole hiding in a dark corner. Assuming you actually don't lose your gear to players, server wipes are almost mandatory to keep people playing and to try and level the playing field. They're like a worse battle royal.

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  • [–] 9 points 2 months ago (1 child)

    What about single player ones? Zero sievert and escape from duckov.

    Bonus is that they have difficulty options to choose if you want to lose your stuff on death or not. Downside is that I think balancing a game around both of those being options is difficult and feels a bit off.

    Would be interested in a coop one tbh, ZS2 apparently doing coop.

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  • [–] 4 points 2 months ago*

    Meta progression is what ruins these games imo. Back in my day (😮) we just played for points and knew they were worthless. And everything but your own skills reset after every match. And cosmetics were free because players just enjoy making them for eachother.

    But there's not much to sell there, so no money being spent to trick you into getting addicted

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