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[–] 13 points 6 months ago (1 child)

Best hope we have are community servers.

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  • [–] -2 points 6 months ago (1 child)

    As an MMO, would that make it the first of its kind?

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  • [–] [S] 19 points 6 months ago (1 child)

    Absolutely not, there's lots of MMOs that have custom servers.

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  • [–] 2 points 6 months ago (2 children)

    In an official capacity? Because there's something like City of Heroes, but they only have 1 licensee and that's all they're interested in. Or are they games that call themselves MMOs while doing way less technically than an actual MMORPG, like Guild Wars 1? I'll grant you I could be way out of the loop, but I've only ever heard of pirate servers serving this role in proper MMORPGs before.

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  • [–] [S] 7 points 6 months ago (1 child)

    I'm confused by what you're looking for. You responded originally to a comment referring to community servers. Now you're saying in an "official capacity". I'm confused.

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  • [–] 4 points 6 months ago

    Survival games like Rust often offer, as an officially supported feature of the game, the server code for you to run your own. When a World of WarCraft community server is run, it's against Blizzard's wishes and terms of service, and when they find out about it, it gets shut down, because Blizzard only wants you to play that game on Blizzard's servers. I'm asking if any other MMORPGs offer community servers as an official feature the way that most survival games do, because it would be the first I've heard of it.

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  • [–] 2 points 6 months ago (1 child)

    Except the City of Heroes one, all are unofficial. But for the shut down MMOs, nobody really cares afaik. Sure there are cease and desists for private servers for live games, but never heard of such takedowns for servers running for "dead" games.

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