▲ 127 ▼ Valve Releases New Steam Deck Update (gamerant.com) submitted 3 years ago by someguy3@lemmy.world to c/games@lemmy.world 11 comments fedilink hide all child comments
[–] legion@lemmy.world 5 points 3 years ago (3 children) Release 3.5 already. permalink fedilink source hideshow 6 child comments replies: [–] Dremor@lemmy.world 6 points 3 years ago With how broken it is on the preview channel? Hell no! permalink fedilink source parent [–] nostalgicgamerz@lemmy.world 1 point 3 years ago That’s what I thought this was initially, Pain permalink fedilink source parent [–] NotSteve_@lemmy.ca 1 point 3 years ago (1 child) What's in 3.5? permalink fedilink source parent hideshow 2 child comments replies: [–] kadu@lemmy.world 5 points 3 years ago Better handling of DX11 shader compilation, an important fix for L2 caches when multithreading, the ability to manually control scaling for lower resolutions, native vibrancy slider for the screen. permalink fedilink source parent
[–] Dremor@lemmy.world 6 points 3 years ago With how broken it is on the preview channel? Hell no! permalink fedilink source parent
[–] nostalgicgamerz@lemmy.world 1 point 3 years ago That’s what I thought this was initially, Pain permalink fedilink source parent
[–] NotSteve_@lemmy.ca 1 point 3 years ago (1 child) What's in 3.5? permalink fedilink source parent hideshow 2 child comments replies: [–] kadu@lemmy.world 5 points 3 years ago Better handling of DX11 shader compilation, an important fix for L2 caches when multithreading, the ability to manually control scaling for lower resolutions, native vibrancy slider for the screen. permalink fedilink source parent
[–] kadu@lemmy.world 5 points 3 years ago Better handling of DX11 shader compilation, an important fix for L2 caches when multithreading, the ability to manually control scaling for lower resolutions, native vibrancy slider for the screen. permalink fedilink source parent