▲ 197 ▼ LIMBO and INSIDE are being delisted from GOG on July 17th (delistedgames.com) submitted 1 year ago by carotte@lemmy.blahaj.zone to c/games@lemmy.world 23 comments fedilink hide all child comments
[–] Coelacanth@feddit.nu 22 points 1 year ago (7 children) How good are these games? Are they worth buying before the delisting just to have them? permalink fedilink source hideshow 14 child comments replies: [–] SolarPunker@slrpnk.net 33 points 1 year ago Limbo is a great game, Inside is a fucking masterpiece. permalink fedilink source parent [–] ageek@lemmy.world 17 points 1 year ago* (1 child) I played both, loved them but I understand it's not for everyone, given the creepy/dark atmosphere. permalink fedilink source parent hideshow 2 child comments replies: [–] Coelacanth@feddit.nu 12 points 1 year ago (1 child) The creepy/dark atmosphere is actually the thing that appeals to me about them! It's the platforming and puzzles I am worried about. permalink fedilink source parent hideshow 2 child comments replies: [–] duchess@feddit.org 7 points 1 year ago Platforming is not supposed to be tricky and the puzzles are really well designed and manageable (I usually look up puzzle solutions after a few minutes and never had the urge during Limbo or Inside). permalink fedilink source parent [+] dinckelman@lemmy.world 14 points 1 year ago* (last edited 10 months ago) [deleted] permalink fedilink source parent [–] Creat@discuss.tchncs.de 11 points 1 year ago (2 children) I haven't played inside, but limbo is absolutely fantastic. permalink fedilink source parent hideshow 4 child comments replies: [+] Stovetop@lemmy.world 7 points 1 year ago* (last edited 10 months ago) [deleted] permalink fedilink source parent [–] Coelacanth@feddit.nu 5 points 1 year ago (2 children) Both look really cool, but I am really not a big platformer guy so I'm unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it's just $10 I don't know that I'd like it enough. How hard is the platforming and the puzzles? permalink fedilink source parent hideshow 4 child comments replies: [–] Malix@sopuli.xyz 7 points 1 year ago* (last edited 1 year ago) they're not really platformers like, eg. Mario, they're a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren't really any sort of headscratchers, basically "how do I get there? oh, I drop this box to break the floor here (telegraphed hard)" If Little Nightmares -series is familiar, they're basically like that. While the puzzles aren't hard, they're generally timed to allow the obvious enemy to get close enough for the player to "pucker up" a bit and then flee the scene with a relief. permalink fedilink source parent [–] Creat@discuss.tchncs.de 5 points 1 year ago Let's just say I also don't play platformers, basically ever. It was fine. permalink fedilink source parent [–] dellish@lemmy.world 8 points 1 year ago I really enjoyed them, but I wouldn't say there's any replayablility there. I enjoy the dark atmosphere and a lot of the fun for me was just the discovery and seeing what sort of creepy stuff coming next. Once the games were finished I didn't feel the urge to play them again. permalink fedilink source parent [–] TemplaerDude@sh.itjust.works 6 points 1 year ago People love them. They’ve talked about them for years. They show up on best indie game lists and the like. I find them incredibly boring. permalink fedilink source parent [–] stphven@lemmy.world 5 points 1 year ago Limbo is the archetypal "scared little guy in big scary world dark artsy platform-puzzle indy game". Personally I found it overrated. Nice enough art style, but nothing of substance - extremely basic gameplay, no plot. Just a series of scary monsters killing you until you trial-and-error your way to the next section. permalink fedilink source parent
[–] SolarPunker@slrpnk.net 33 points 1 year ago Limbo is a great game, Inside is a fucking masterpiece. permalink fedilink source parent
[–] ageek@lemmy.world 17 points 1 year ago* (1 child) I played both, loved them but I understand it's not for everyone, given the creepy/dark atmosphere. permalink fedilink source parent hideshow 2 child comments replies: [–] Coelacanth@feddit.nu 12 points 1 year ago (1 child) The creepy/dark atmosphere is actually the thing that appeals to me about them! It's the platforming and puzzles I am worried about. permalink fedilink source parent hideshow 2 child comments replies: [–] duchess@feddit.org 7 points 1 year ago Platforming is not supposed to be tricky and the puzzles are really well designed and manageable (I usually look up puzzle solutions after a few minutes and never had the urge during Limbo or Inside). permalink fedilink source parent
[–] Coelacanth@feddit.nu 12 points 1 year ago (1 child) The creepy/dark atmosphere is actually the thing that appeals to me about them! It's the platforming and puzzles I am worried about. permalink fedilink source parent hideshow 2 child comments replies: [–] duchess@feddit.org 7 points 1 year ago Platforming is not supposed to be tricky and the puzzles are really well designed and manageable (I usually look up puzzle solutions after a few minutes and never had the urge during Limbo or Inside). permalink fedilink source parent
[–] duchess@feddit.org 7 points 1 year ago Platforming is not supposed to be tricky and the puzzles are really well designed and manageable (I usually look up puzzle solutions after a few minutes and never had the urge during Limbo or Inside). permalink fedilink source parent
[+] dinckelman@lemmy.world 14 points 1 year ago* (last edited 10 months ago) [deleted] permalink fedilink source parent
[–] Creat@discuss.tchncs.de 11 points 1 year ago (2 children) I haven't played inside, but limbo is absolutely fantastic. permalink fedilink source parent hideshow 4 child comments replies: [+] Stovetop@lemmy.world 7 points 1 year ago* (last edited 10 months ago) [deleted] permalink fedilink source parent [–] Coelacanth@feddit.nu 5 points 1 year ago (2 children) Both look really cool, but I am really not a big platformer guy so I'm unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it's just $10 I don't know that I'd like it enough. How hard is the platforming and the puzzles? permalink fedilink source parent hideshow 4 child comments replies: [–] Malix@sopuli.xyz 7 points 1 year ago* (last edited 1 year ago) they're not really platformers like, eg. Mario, they're a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren't really any sort of headscratchers, basically "how do I get there? oh, I drop this box to break the floor here (telegraphed hard)" If Little Nightmares -series is familiar, they're basically like that. While the puzzles aren't hard, they're generally timed to allow the obvious enemy to get close enough for the player to "pucker up" a bit and then flee the scene with a relief. permalink fedilink source parent [–] Creat@discuss.tchncs.de 5 points 1 year ago Let's just say I also don't play platformers, basically ever. It was fine. permalink fedilink source parent
[+] Stovetop@lemmy.world 7 points 1 year ago* (last edited 10 months ago) [deleted] permalink fedilink source parent
[–] Coelacanth@feddit.nu 5 points 1 year ago (2 children) Both look really cool, but I am really not a big platformer guy so I'm unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it's just $10 I don't know that I'd like it enough. How hard is the platforming and the puzzles? permalink fedilink source parent hideshow 4 child comments replies: [–] Malix@sopuli.xyz 7 points 1 year ago* (last edited 1 year ago) they're not really platformers like, eg. Mario, they're a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren't really any sort of headscratchers, basically "how do I get there? oh, I drop this box to break the floor here (telegraphed hard)" If Little Nightmares -series is familiar, they're basically like that. While the puzzles aren't hard, they're generally timed to allow the obvious enemy to get close enough for the player to "pucker up" a bit and then flee the scene with a relief. permalink fedilink source parent [–] Creat@discuss.tchncs.de 5 points 1 year ago Let's just say I also don't play platformers, basically ever. It was fine. permalink fedilink source parent
[–] Malix@sopuli.xyz 7 points 1 year ago* (last edited 1 year ago) they're not really platformers like, eg. Mario, they're a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren't really any sort of headscratchers, basically "how do I get there? oh, I drop this box to break the floor here (telegraphed hard)" If Little Nightmares -series is familiar, they're basically like that. While the puzzles aren't hard, they're generally timed to allow the obvious enemy to get close enough for the player to "pucker up" a bit and then flee the scene with a relief. permalink fedilink source parent
[–] Creat@discuss.tchncs.de 5 points 1 year ago Let's just say I also don't play platformers, basically ever. It was fine. permalink fedilink source parent
[–] dellish@lemmy.world 8 points 1 year ago I really enjoyed them, but I wouldn't say there's any replayablility there. I enjoy the dark atmosphere and a lot of the fun for me was just the discovery and seeing what sort of creepy stuff coming next. Once the games were finished I didn't feel the urge to play them again. permalink fedilink source parent
[–] TemplaerDude@sh.itjust.works 6 points 1 year ago People love them. They’ve talked about them for years. They show up on best indie game lists and the like. I find them incredibly boring. permalink fedilink source parent
[–] stphven@lemmy.world 5 points 1 year ago Limbo is the archetypal "scared little guy in big scary world dark artsy platform-puzzle indy game". Personally I found it overrated. Nice enough art style, but nothing of substance - extremely basic gameplay, no plot. Just a series of scary monsters killing you until you trial-and-error your way to the next section. permalink fedilink source parent