Today I googled the meaning of the song "Alicia" in Clair Obscur and it reminded me of my best friend who is no longer with me.
All the songs in the game have meanings. "Gustave" is another song that I lament about. It tells of how I feel about the important people in my life who are no longer with me.
This game has such intricate story. I know these characters are fictional. As the fox in Le Petite Prince says, "if you tame me, then we shall need each other. To me, you will be unique in all the world... I shall know the sound of a step that will be different from all the others. Other steps send me hurrying back underneath the ground. Yours will call me, like music, out of my burrow."
[–]who@feddit.org20 points1 year ago* (last edited 1 year ago)
(4 children)
I recently started it.
Gameplay-wise, I find it bland at best: A world traversed entirely on rails, and JRPG-style combat with timed dodge/parry moves. These mechanics don't excite me, but I'm still playing anyway, because...
As a work of art, I find it gorgeous. The operatic soundtrack, despite being a genre outside my usual preferences, is captivating. The voice acting is nuanced and immersive like I don't think I've heard in any other game (so much that I can mostly overlook the terrible lip sync problems in the animation). A few of the facial expressions are... disarming. The environments are so beautiful that I sometimes find myself just staring at them for a while instead of advancing the story.
It's too early to be sure I'll stick with it, but I suspect that I will, just as I would a film that indulges the senses.