▲ 2027 ▼ Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net) submitted 2 years ago by simple@lemm.ee to c/games@lemmy.world 171 comments fedilink hide all child comments Picture taken from their Twitter
[–] rockerface@lemm.ee 345 points 2 years ago (2 children) I love that last line. "We have never made a public statement before. This is how badly you fucked up." permalink fedilink source hideshow 4 child comments replies: [–] ABCDE@lemmy.world 35 points 2 years ago (1 child) A public statement ever? Or about this? If the former, damn. permalink fedilink source parent hideshow 2 child comments replies: [–] aBundleOfFerrets@sh.itjust.works 54 points 2 years ago ever permalink fedilink source parent [–] Doog@lemm.ee -5 points 2 years ago (2 children) It must have felt good to say but I suspect they'd have better chance of seeing positive results if they avoided confronting the Unity team's egos. permalink fedilink source parent hideshow 4 child comments replies: [–] Tangent5280@lemmy.world 23 points 2 years ago If Unity dies, it dies. permalink fedilink source parent [–] beefcat@lemmy.world 13 points 2 years ago The only way Unity can realistically fix it at this point is to pull a WotC and not just backtrack all these changes, but implement a legal mechanism that guarantees changes like this cannot ever be retroactively applied to past versions of the engine. I don’t think Unity will do that. permalink fedilink source parent
[–] ABCDE@lemmy.world 35 points 2 years ago (1 child) A public statement ever? Or about this? If the former, damn. permalink fedilink source parent hideshow 2 child comments replies: [–] aBundleOfFerrets@sh.itjust.works 54 points 2 years ago ever permalink fedilink source parent
[–] Doog@lemm.ee -5 points 2 years ago (2 children) It must have felt good to say but I suspect they'd have better chance of seeing positive results if they avoided confronting the Unity team's egos. permalink fedilink source parent hideshow 4 child comments replies: [–] Tangent5280@lemmy.world 23 points 2 years ago If Unity dies, it dies. permalink fedilink source parent [–] beefcat@lemmy.world 13 points 2 years ago The only way Unity can realistically fix it at this point is to pull a WotC and not just backtrack all these changes, but implement a legal mechanism that guarantees changes like this cannot ever be retroactively applied to past versions of the engine. I don’t think Unity will do that. permalink fedilink source parent
[–] Tangent5280@lemmy.world 23 points 2 years ago If Unity dies, it dies. permalink fedilink source parent
[–] beefcat@lemmy.world 13 points 2 years ago The only way Unity can realistically fix it at this point is to pull a WotC and not just backtrack all these changes, but implement a legal mechanism that guarantees changes like this cannot ever be retroactively applied to past versions of the engine. I don’t think Unity will do that. permalink fedilink source parent