Context: Aside from Marathon missing the mark on its early playtests and getting mediocre reviews, Bungie was caught copy/pasting stolen art into a lot of the game's art and textures. The company is internally under fire.

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[–] 37 points 1 year ago (3 children)

Bungie is a lot like Bioware in that regard: Some real bangers on the resume, but none very recently. It should serve as a reminder that companies don't make games, people do. If the right people aren't involved, or too many of the wrong people are, past successes are entirely meaningless.

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  • [–] 12 points 1 year ago

    It's not only the people, it's the people at specific timepoints, nobody wants a remake of skyrim and another iteration of assassin's creed is only gonna get a lukewarm reception. Games are lightning in a bottle, their successes are basically impossible to replicate because there's so many variables at play.

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  • [–] 5 points 1 year ago

    That's what weirds me out when people say things like: i will always pre order the new (insert developer name) game because i trust them. It's not the shareholders or the suits who make the games, it's the people, and these people may work somewhere else 10 years later.

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