▲ 836 ▼ Unity adding a fee for devs for each time a game is installed, after certain thresholds (www.gamesindustry.biz) submitted 2 years ago by lazycouchpotato@lemmy.world to c/games@lemmy.world 232 comments fedilink hide all child comments
[–] neshura@bookwormstory.social 2 points 2 years ago (1 child) Or more cases of devs saying "Just pirate the game, it's cheaper for us that way" permalink fedilink source parent hideshow 2 child comments replies: [–] Natanael@slrpnk.net 4 points 2 years ago (1 child) Unless pirate installs trigger the fee permalink fedilink source parent hideshow 2 child comments replies: [–] TwilightVulpine@kbin.social 2 points 2 years ago We don't know how they are measuring it. If it's baked into the engine and not removed by cracking groups, it just might cost more for the devs. permalink fedilink source parent
[–] Natanael@slrpnk.net 4 points 2 years ago (1 child) Unless pirate installs trigger the fee permalink fedilink source parent hideshow 2 child comments replies: [–] TwilightVulpine@kbin.social 2 points 2 years ago We don't know how they are measuring it. If it's baked into the engine and not removed by cracking groups, it just might cost more for the devs. permalink fedilink source parent
[–] TwilightVulpine@kbin.social 2 points 2 years ago We don't know how they are measuring it. If it's baked into the engine and not removed by cracking groups, it just might cost more for the devs. permalink fedilink source parent