▲ 836 ▼ Unity adding a fee for devs for each time a game is installed, after certain thresholds (www.gamesindustry.biz) submitted 2 years ago by lazycouchpotato@lemmy.world to c/games@lemmy.world 232 comments fedilink hide all child comments
[–] kuneho@lemmy.world 13 points 2 years ago* (1 child) I don't think a pirated copy of the game would call home, that's something that hackers should patch really quickly IMO permalink fedilink source parent hideshow 2 child comments replies: [–] deadcade@lemmy.deadca.de 7 points 2 years ago (1 child) Crackers often only patch out the DRM to redistribute a pirated copy of a game. If it is a game from a small studio, something like Goldberg is enough to "crack" the game, and it wouldn't remove any of the Unity telemetry. permalink fedilink source parent hideshow 2 child comments replies: [–] kuneho@lemmy.world 3 points 2 years ago* huh, that's true. I've "forgot" about emulators like Goldberg. Tho, I can imagine some kind of methods will appear sooner or later for that too. permalink fedilink source parent
[–] deadcade@lemmy.deadca.de 7 points 2 years ago (1 child) Crackers often only patch out the DRM to redistribute a pirated copy of a game. If it is a game from a small studio, something like Goldberg is enough to "crack" the game, and it wouldn't remove any of the Unity telemetry. permalink fedilink source parent hideshow 2 child comments replies: [–] kuneho@lemmy.world 3 points 2 years ago* huh, that's true. I've "forgot" about emulators like Goldberg. Tho, I can imagine some kind of methods will appear sooner or later for that too. permalink fedilink source parent
[–] kuneho@lemmy.world 3 points 2 years ago* huh, that's true. I've "forgot" about emulators like Goldberg. Tho, I can imagine some kind of methods will appear sooner or later for that too. permalink fedilink source parent