According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
I've played it a little on Xbox since it's on gamepass and I haven't encountered any bugs, other than a single game crash. Is the PC release significantly worse than console?
Doesn't feel revolutionary but I'm enjoying it. Created Amos Burton and it's a pretty fun playthru so far.
Edit: Okay so let me correct that to replicatible crashes after xbox captures (both screenshots and recordings).