According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

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[–] -2 points 2 years ago (1 child)

I guess. I do have the luxury of having a 4090 and I've simply seen much smaller games with similar graphics run...similar if not much worse than this. Perhaps others have a different experience but besides the frames being lower than I would like I'm kinda glad such a huge game doesn't constantly crash for me or stutter every time is press the "sprint" button in a crowded area.

I do hope for improvement though

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  • [–] 1 point 2 years ago* (last edited 2 years ago)

    Other people in these comments have been reporting Starfield crashes, some of which "brick a character" apparently if it happens on an exit save (which you can't opt out of lol). Any sentiment of "it could be worse" just weakens our position as consumers IMO.

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