▲ 387 ▼ The Witcher 4 got a surprise reveal at The Game Awards, and this one is all about Ciri | PC Gamer (www.pcgamer.com) submitted 2 years ago by filister@lemmy.world to c/games@lemmy.world 147 comments fedilink hide all child comments
[–] Tywele@lemmy.dbzer0.com 28 points 2 years ago (1 child) I kind of hoped for a custom character like V permalink fedilink source parent hideshow 2 child comments replies: [+] Kolanaki@yiffit.net -7 points 2 years ago (3 children) I think every game should have a customizable player character. permalink fedilink source parent hideshow 6 child comments replies: [–] djsoren19@yiffit.net 2 points 2 years ago (1 child) Every game feels a bit broad. Even if just for the sake of development, I'm okay with story-focused games having pre-built characters. Especially if we're not actually meant to like or agree with the character we're playing as, such as Martin Walker in Spec-Ops: The Line. permalink fedilink source parent hideshow 2 child comments replies: [–] Kolanaki@yiffit.net 0 points 2 years ago* (last edited 2 years ago) Give me one good reason I shouldn't be able to have a customizable PC in Tetris. Seriously: I think narratives in games should be based on player choice. To me, that's the difference between a game and a book or movie. To choose your own path instead of passively following one. But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively. To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land. permalink fedilink source parent [–] N1ghtstalk3r@lemmy.world 2 points 2 years ago You’re getting downvoted but I agree, to an extent. If it’s an RPG telling a grand story, and not an individual piece dedicated to a unique individual, then yes. permalink fedilink source parent [–] oxideseven@lemmy.ca 0 points 2 years ago (2 children) Same. Dunno why the downvotes. permalink fedilink source parent hideshow 4 child comments replies: [–] wcSyndrome@lemm.ee 5 points 2 years ago (1 child) I didn't downvote but I disagree. It is nice to be able to roleplay your own character but I also like having well written established characters permalink fedilink source parent hideshow 2 child comments replies: [–] oxideseven@lemmy.ca 1 point 2 years ago They don't have to be mutually exclusive. Mass Effect worked. permalink fedilink source parent [–] apprehensively_human@lemmy.ca 2 points 2 years ago (1 child) If we're following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn't be used on things you disagree with. permalink fedilink source parent hideshow 2 child comments replies: [–] N1ghtstalk3r@lemmy.world 1 point 2 years ago Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago). Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc. permalink fedilink source parent
[+] Kolanaki@yiffit.net -7 points 2 years ago (3 children) I think every game should have a customizable player character. permalink fedilink source parent hideshow 6 child comments replies: [–] djsoren19@yiffit.net 2 points 2 years ago (1 child) Every game feels a bit broad. Even if just for the sake of development, I'm okay with story-focused games having pre-built characters. Especially if we're not actually meant to like or agree with the character we're playing as, such as Martin Walker in Spec-Ops: The Line. permalink fedilink source parent hideshow 2 child comments replies: [–] Kolanaki@yiffit.net 0 points 2 years ago* (last edited 2 years ago) Give me one good reason I shouldn't be able to have a customizable PC in Tetris. Seriously: I think narratives in games should be based on player choice. To me, that's the difference between a game and a book or movie. To choose your own path instead of passively following one. But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively. To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land. permalink fedilink source parent [–] N1ghtstalk3r@lemmy.world 2 points 2 years ago You’re getting downvoted but I agree, to an extent. If it’s an RPG telling a grand story, and not an individual piece dedicated to a unique individual, then yes. permalink fedilink source parent [–] oxideseven@lemmy.ca 0 points 2 years ago (2 children) Same. Dunno why the downvotes. permalink fedilink source parent hideshow 4 child comments replies: [–] wcSyndrome@lemm.ee 5 points 2 years ago (1 child) I didn't downvote but I disagree. It is nice to be able to roleplay your own character but I also like having well written established characters permalink fedilink source parent hideshow 2 child comments replies: [–] oxideseven@lemmy.ca 1 point 2 years ago They don't have to be mutually exclusive. Mass Effect worked. permalink fedilink source parent [–] apprehensively_human@lemmy.ca 2 points 2 years ago (1 child) If we're following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn't be used on things you disagree with. permalink fedilink source parent hideshow 2 child comments replies: [–] N1ghtstalk3r@lemmy.world 1 point 2 years ago Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago). Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc. permalink fedilink source parent
[–] djsoren19@yiffit.net 2 points 2 years ago (1 child) Every game feels a bit broad. Even if just for the sake of development, I'm okay with story-focused games having pre-built characters. Especially if we're not actually meant to like or agree with the character we're playing as, such as Martin Walker in Spec-Ops: The Line. permalink fedilink source parent hideshow 2 child comments replies: [–] Kolanaki@yiffit.net 0 points 2 years ago* (last edited 2 years ago) Give me one good reason I shouldn't be able to have a customizable PC in Tetris. Seriously: I think narratives in games should be based on player choice. To me, that's the difference between a game and a book or movie. To choose your own path instead of passively following one. But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively. To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land. permalink fedilink source parent
[–] Kolanaki@yiffit.net 0 points 2 years ago* (last edited 2 years ago) Give me one good reason I shouldn't be able to have a customizable PC in Tetris. Seriously: I think narratives in games should be based on player choice. To me, that's the difference between a game and a book or movie. To choose your own path instead of passively following one. But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively. To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land. permalink fedilink source parent
[–] N1ghtstalk3r@lemmy.world 2 points 2 years ago You’re getting downvoted but I agree, to an extent. If it’s an RPG telling a grand story, and not an individual piece dedicated to a unique individual, then yes. permalink fedilink source parent
[–] oxideseven@lemmy.ca 0 points 2 years ago (2 children) Same. Dunno why the downvotes. permalink fedilink source parent hideshow 4 child comments replies: [–] wcSyndrome@lemm.ee 5 points 2 years ago (1 child) I didn't downvote but I disagree. It is nice to be able to roleplay your own character but I also like having well written established characters permalink fedilink source parent hideshow 2 child comments replies: [–] oxideseven@lemmy.ca 1 point 2 years ago They don't have to be mutually exclusive. Mass Effect worked. permalink fedilink source parent [–] apprehensively_human@lemmy.ca 2 points 2 years ago (1 child) If we're following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn't be used on things you disagree with. permalink fedilink source parent hideshow 2 child comments replies: [–] N1ghtstalk3r@lemmy.world 1 point 2 years ago Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago). Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc. permalink fedilink source parent
[–] wcSyndrome@lemm.ee 5 points 2 years ago (1 child) I didn't downvote but I disagree. It is nice to be able to roleplay your own character but I also like having well written established characters permalink fedilink source parent hideshow 2 child comments replies: [–] oxideseven@lemmy.ca 1 point 2 years ago They don't have to be mutually exclusive. Mass Effect worked. permalink fedilink source parent
[–] oxideseven@lemmy.ca 1 point 2 years ago They don't have to be mutually exclusive. Mass Effect worked. permalink fedilink source parent
[–] apprehensively_human@lemmy.ca 2 points 2 years ago (1 child) If we're following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn't be used on things you disagree with. permalink fedilink source parent hideshow 2 child comments replies: [–] N1ghtstalk3r@lemmy.world 1 point 2 years ago Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago). Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc. permalink fedilink source parent
[–] N1ghtstalk3r@lemmy.world 1 point 2 years ago Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago). Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc. permalink fedilink source parent