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[–] 28 points 2 years ago (1 child)

I kind of hoped for a custom character like V

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  • [+] -7 points 2 years ago (3 children)

    I think every game should have a customizable player character.

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  • [–] 2 points 2 years ago (1 child)

    Every game feels a bit broad. Even if just for the sake of development, I'm okay with story-focused games having pre-built characters. Especially if we're not actually meant to like or agree with the character we're playing as, such as Martin Walker in Spec-Ops: The Line.

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  • [–] 0 points 2 years ago* (last edited 2 years ago)

    Give me one good reason I shouldn't be able to have a customizable PC in Tetris.

    Seriously: I think narratives in games should be based on player choice. To me, that's the difference between a game and a book or movie. To choose your own path instead of passively following one.

    But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively.

    To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land.

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  • [–] 0 points 2 years ago (2 children)

    Same. Dunno why the downvotes.

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  • [–] 2 points 2 years ago (1 child)

    If we're following rediquette, (if such a thing still exists or can even be applied to Lemmy) downvotes shouldn't be used on things you disagree with.

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  • [–] 1 point 2 years ago

    Over time the concept of the downvote lost its meaning, even on Reddit (and that happened a while ago).

    Sadly most people just downvote when they don’t like what you’ve said, not if it’s factually incorrect or misinformation etc.

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