[–] 63 points 19 hours ago (8 children)

Yeah, but he actually succeeded though.

Star Trek 2009 revived a franchise that had been dead since Nemesis, reviewed well, is still the highest grossing Trek film ever made, and regularly appears near the top of lists of the best films in the franchise.

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  • [–] 2 points 19 hours ago (2 children)

    Cynical take: this will achieve absolutely nothing, but I’m sure the half dozen people who actually boycott (rather that just saying they will) will feel really good about themselves after.

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  • [–] 11 points 1 day ago*

    The Vlambeer co-founder's workgroup – entitled "We're moving fast and losing what made us good (creativity, craft & the future)" – called for the industry to reject risk-averse decision-making, asserting that the reflexive avoidance of failure has become a greater threat to success than the inherent uncertainty of creative work.

    Ultimately, the group concluded that unique products are forged through internal coherence and disciplined validation, rather than "sanding down the edges" to appeal to everyone.

    This will never happen in the AAA space. There’s simply too much money involved for true creativity to be given priority, let alone to thrive. Anyone still looking to AAA for that hasn’t been paying attention.

    The days of big publishers regularly and reliably releasing great and innovative games are gone and they aren’t coming back - that torch has been irrevocably passed on to indie studios and solo developers, for better and for worse.

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  • [–] 57 points 2 days ago* (last edited 2 days ago) (3 children)

    Not quite what you’re asking, but I’ve learned that an important thing for personal projects is not to tell anyone about them until they’re basically done.

    For me, getting to explain the thing and talk about why I’m doing it is a big part of what keeps me excited. If I tell someone about a project too early, my dumb monkey brain says ‘ok, good chemicals dispensed! That project is now dead to me’, and I lose all motivation to actually finish it.

    Knowing I’m doing something cool and no one knows yet actually helps keep me going.

    Beyond that? Having a clear plan, with concrete goals that define what ‘finished’ looks like, and clear concrete steps that will get me to that point. Literally a checklist. That way, continuing the work just means working from that list, rather than stressing over what to do next and getting bogged down in tangents and distractions.

    Start with big tasks that feed into your project goals (‘add feature x’), and then gradually break them down into smaller individual tasks that can be completed in a single session of work. You don’t have to break the entire project down at once; I start each day by saying ‘what meaningful progress can I achieve today?’ and go from there.

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  • [–] 8 points 4 days ago* (1 child)

    DLSS 5 looks horrendous but let’s not pretend gamers haven’t been able to reshade and mod the everloving shit out of games for decades. Saying it’s not a real game because someone decided they wanted to slap on a cel-shade filter or turn the art director’s carefully crafted dragon into Thomas the Tank Engine isn’t really a defensible position.

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  • [–] 8 points 6 days ago* (last edited 6 days ago)

    Albums as monolithic artistic creations definitely peaked in the 70s-80s, but albums as a simple collection of songs have existed for almost as long as recorded music. Until the late-1960s it was the norm; we’re just experiencing a return to that being the dominant format.

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    Personally, I think I’m pretty adventurous. I love music and my library has thousands of artists across dozens of genres like classic rock, new wave, Motown, smooth jazz, shoegaze, drum & bass, prog rock, hip hop, and more. Hitting ‘shuffle all’ is a recipe for absolute chaos.

    I love finding new artists and connections between them (solo projects, supergroups, samples, etc), and every 5-10 years I discover a whole new genre and enjoy going down the rabbit hole. I have all-time favourites, but listening to the same thing for too long drives me crazy.

    By contrast, my wife only ever really listens to 2 or 3 different artists and somehow never gets bored of listening to the same few albums on repeat for literal years.

    Where do others fall on that spectrum? Do you feel the need to constantly seek out new music, or are you the kind of person who prefers settling into a groove long-term?

     

    Was just thinking about the fun I used to have at university playing games with asynchronous multiplayer or ‘play-by-email’.

    For the uninitiated, games like Combat Mission or Laser Squad Nemesis allowed you to set up a multiplayer match, carry out your turn, then save the game and email it to a friend. They’d open the save file on their computer, make their move, email it back, and so on. Full matches could take days - weeks, even - to play out!

    Similarly, we’d play month-long games of Diplomacy, or set the clock in DEFCON to realtime mode and keep the game running for days at a time until it was over.

    I find there’s something inherently appealing about video games that not only last for days, but that encourage or even require you to step away and ponder for a few hours before making your next move. In a way, it’s kind of like battling a cryptic crossword for an entire weekend, and I wish more games leaned into that kind of experience.

    If anyone knows of any good games that relied on systems like that, share the titles! I’d also love to know if there are any modern games that scratch that itch.

    submitted 9 months ago* (last edited 9 months ago) by to c/nostupidquestions@lemmy.world
     

    We know that Coca Cola sold in the US is sweetened with corn syrup, and that Coke Zero is formulated to be as close as possible to the standard recipe.

    But… Coca Cola here in the UK has always been sweetened with cane sugar.

    Is the UK version of Coke Zero formulated differently to imitate the flavour of cane sugar instead? Or do we get a Coke Zero that’s trying to imitate HFCS?

    (Side note: I’m aware a certain president recently decided Coke US should be made with cane sugar too, but that fact makes my question less interesting so I’m choosing to ignore it.)

     

    We can view all our upvoted (or downvoted, saved, etc) posts & comments from the account page, but it’s just a simple chronological list.

    I’d like to be able to filter the list, particularly by community or by user.

    Example use case: I want to be able to easily see every post I’ve upvoted on !outofcontextcomics@lemmy.world without having to scroll past everything I’ve ever upvoted anywhere.

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