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[–] 118 points 3 years ago* (3 children)

They destroyed Overwatch 1 and gave us Overwatch 2.

I want to play Overwatch 1. :(

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  • [–] 10 points 3 years ago (1 child)

    Which one? The game was rebalanced so many times it was basically several different games. If they put in a 2-2-2 mode with the weaker open-queue tanks, I'd call that close-enough to Overwatch 1. Of course, that still would mean the new expensive monetization model. Like there's one skin in the free tier of the current battle-pass, and it's for Torb.

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  • [–] 76 points 3 years ago (1 child)

    I remember fondly playing overwatch 1 with my friends and sinking in hundreds of hours. If they wanted to break into the steam market they should have done it with the first one. Not with their lackluster, phoned in sequel. This was just stupid of them.

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  • [–] 76 points 3 years ago (8 children)

    Let's be real, Overwatch 2 was an update patch that they tried to sell as a sequel.

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  • [–] 24 points 3 years ago

    An update implies they changed something to the game. This was just an update to the monetization. A blatant pure cash grab sold as a sequel game. Its a travesty, and if they had any decency they'd scrap it, apologize, and release "Overwatch 2 A Realm Reborn" that is an actual legitimate sequel to the original game.

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  • [–] 67 points 3 years ago (3 children)

    Review bombed. Still getting peak 75k players says the article as well.

    I do think the game's quality has gone down since OW1, but to call it the worst steam game of all time is silly. There's straight shovelware on steam.

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  • [–] 86 points 3 years ago (1 child)

    With no context, completely in isolation, yeah Overwatch 2 isn't the worst. But for a lot of players, it's not just about what Overwatch 2 is, but also about what it did and what it means. That factors into players' feelings about the game.

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    [–] 38 points 3 years ago (1 child)
  • [–] 25 points 3 years ago (8 children)

    How old are we talking about? For me peak Blizzard was Diablo 2 / StarCraft 1 & 2 / WarCraft 3. Of course D1 & WC2 also remember fondly.

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  • [–] 37 points 3 years ago (1 child)

    Blizzard is done from my point of view. They don't care about players anymore. #Larian

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  • [–] 30 points 3 years ago (5 children)

    If I'm being honest, they deserve it. I played Overwatch 2 maybe 10 Times, the constant reminder that you aren't playing for fun, but for a totally original and new character or something very useful like a skin in the battle pass is quite annoying. The 5v5 was at first glance refreshing but got old at a rapid pace. Just play Team Fortress 2 if you're looking for a great shooter.

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    [–] 25 points 3 years ago (3 children)

    Guess that'll be the last time they put a game on steam

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  • [–] 4 points 3 years ago

    Nah, the next CoD is most definitely coming to Steam. Blizzard had to know that these reviews were coming from the discourse online alone. Plus, pretty sure that it's Microsoft's decision to do so now anyways and there's no way their going to limit their potential profits by locking out a platform like that just over some bad reviews.

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  • [–] 25 points 3 years ago* (last edited 3 years ago) (8 children)

    Let's be honest. It's not about the 5v5. It's not about the CC. It's not about the balance changes. It's not about the cancelled single player.

    It's about the free stuff. Blizzard took away the free stuff, and everybody's angry about it. Now you have to pay for a decent amount of cosmetics, and getting a new hero requires a grind (a big grind for current-season hero, small grind for past ones) unless you want to pay.

    There are two viable business models for service-based games (and running servers and paying moderators is service, that's why they're called servers):

    1. Sell a game and then support it right up until everybody's already bought the game, then sell the sequel and repeat. Otherwise how do you fund development when nobody is paying you anymore?

    2. Sell a game and then harass your players into giving you recurring payments.

    3. don't make the game a service. The game is a product and not a service, the service is the bare minimum to keep the master server up. Players run dedicated servers, make the expansions through modding, etc. This is how it used to be for everything before Xbox Live.

    I get that it's disappointing, but when you get angry about not getting enough post-release content you're asking for 1 or 2. And the industry has pretty much moved away from type 3 -- I can't think of a modern popular game that isn't a decades-old institution like Minecraft Java that fit into that category.

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  • [–] 24 points 3 years ago (1 child)

    Problem is OW1 was a fairly ethical implementation of approach #2, but greed got the best of them.

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  • Honestly this seems a bit much. I recently started playing again after years and am generally enjoying it. I guess I already have most of the skins I want from OW1, so I don't really think about the cosmetics of it. But the gameplay is still just as fun as far as I can remember, the balance seems fine.

    But I think lets take off the rose-tinted glasses on OW1. You know what I don't miss? Needing to buy tons of loot boxes during a specific period in order to get one skin that you particularly wanted. At least now it seems you can just buy what you want, if you care.

    Not a fan of Blizzard, although their customer service has been great. And while I think that Overwatch is more deserving of criticism than most, I really get the impression that people at the moment just seem to default to 'outraged' unless proven otherwise when it comes to game companies. I don't know, I just kinda feel like people need to chill just a little, because this is basically all about a slightly different way of selling cosmetics.

    I think what's more important is a real shift towards your 'type 3' games. Overwatch is a competitive FPS where users expect new content, which is a big part of the issue. My favourite game to play in the last few years has been Pavlov VR. I bought it for like £15 2 years ago. Since then it's had a major update, more like an expansion pack that many companies would sell as a new game, and has more recently had a large overhaul. Tons of community maps, content and gamemodes, and just a blast. Before the recent update, the devs were getting lots of hate because the game was 'dead'. I was like, mate, the game is finished. What more do you want? What more do you think you deserve, did you not get your money's worth? Why does a game need to constantly change to not be 'dead'?

    Anyway, Overwatch is always going to be that kind of game, but what I'd love to see is more of a move towards the type 3 model for games where that makes sense, that's what will actually make a difference, it's what's actually important. Not wanting microtransactions to be structured slightly differently.

    I miss proper expansion packs. The whole 'you liked game? We've basically made another game on the same engine and using lots of the same assets as the game you liked, so you can play more game. It has about as much content as game, and is like 50% of the price.

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    [–] 24 points 3 years ago

    Good. Fuck Blizzard and their greedy, sexual assaulting, China-pandering asses.

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  • [–] 16 points 3 years ago

    I can't imagine any single one of the developers responsible for Overwatch 2 thinking: "OH yeah this is going to be uhmazing everyone is going to love this now..." rather they MUST OF THINKING》 "I wonder when my supervisor will walk away from my workspace so I can send my resume out to those 3 other studios I started work dialogue with...I gotta get the heck outta here before everyone plays this steaming hot tiger tutty of a game, sigh they never listen to the devs... man am I gonna miss Overwatch 1..."

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  • [–] 14 points 3 years ago (4 children)

    I wish TF2 got the eSports treatment it deserved

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    Every week some other game seems to claim that title.

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