Happened at our table a couple of months back.

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[–] 16 points 2 years ago (8 children)

Semi-related fact: Knock and Speak With Animals are the best utility spells in Baldurs Gate 3, and anyone who says otherwise is a liar.

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  • [–] 18 points 2 years ago (1 child)

    Utility ? No idea. But Speak with animals is so fucking hilarious that I will carry a class just for it because its that funny. I was sold the second I talked to the squirrels near the bard.

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  • [–] 10 points 2 years ago (1 child)

    I haven’t used knock at all but the first thing I do after every long rest is apply speak with animals to my PC. I then talk to almost every animal I meet.

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  • [–] 9 points 2 years ago* (last edited 2 years ago) (1 child)

    Raise your hand if you spoke to the guard bear again after saving the Grove, hoping that the xenophobe had changed its mind about you 🙋🏻

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  • [–] 2 points 2 years ago

    Maggran, I think? Maybe it's a question of timing? I didn't immediately move on after the festivities and ran into him in human form on the trail to the left of the entrance to the grove.

    I remember him thanking me. I more remember his mouth didn't move when he spoke and the effect was off-putting, but I do remember being thanked. He seems to just complain now, so I have no proof

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  • [–] 9 points 2 years ago (2 children)

    Speak with the Dead is also pretty good too.

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  • [–] 4 points 2 years ago* (last edited 2 years ago) (2 children)

    Get the necromancy book in the blighted village and you get speaks with dead on any character for free.

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  • [–] 4 points 2 years ago (1 child)

    There's also an amulet somewhere earlier that gives you a few free castings per day.

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  • [–] 4 points 2 years ago* (last edited 2 years ago)

    In the withers ruin, yes. I think you find it in the same room as his sarcophagus but not sure. You can also just put it on whenever. Ignoring attunement was a great decision but would be silly OP in tabletop with even 10% of the loot you get in BG3

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  • [–] 7 points 2 years ago (3 children)

    Knock wastes a level 2 spell slot while thieves tools are plentiful. You can easily unlock anything with thieves gloves, don't even need a dex character. Speak with animals is replaced by a potion that most merchants sell for a few gold.

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  • [–] 4 points 2 years ago* (1 child)

    You don't really need that extra spell slot for a game that's not at all punishing in the combat department though, and having Speak With Animals memorized as a ritual is just much better QoL than having to buy and drink potions all the time IMO

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  • [–] 1 point 2 years ago

    I agree that speak with animals as a ritual is a QoL win, but I just sold 15 of those potions at the start of act 3 and I've never even bought one, you find em everywhere lol. Seeing as I don't think I've even taken 15 long rests, you can probably get away with just drinking the potions you find on the ground.

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  • [–] 3 points 2 years ago (1 child)

    Agree, I only go with Knock if I’m not carrying Astarion around for some strange reason. He’s such a bastard, but too useful in so many situations. I’m a potion hoarder though and I will likely finish my run with enough potions to start my own business.

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  • [–] 4 points 2 years ago (1 child)

    I respecced Shadowheart as an arcane trickster rogue just so I didn't have to listen to Astarion any more. It actually suits her personality very well, I think.

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  • [–] 5 points 2 years ago (1 child)

    Speak with animals gets a lot better with infinite duration.

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  • [–] 0 points 2 years ago (1 child)

    Yeah, I use that mod and cast SwA right after every long rest 😁

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  • [–] 4 points 2 years ago (3 children)

    And Thunderwave is the best combat spell in the game

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  • [–] 2 points 2 years ago (2 children)

    Anyone who has played any of the Divinity games knows that Speak with Animals is a must-have. Pet Pal was also the best perk in DoS / DoS 2.

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  • [–] 2 points 2 years ago (1 child)

    Lol never once needed knock. Astarion (and later respecced roguelock Wyll) almost never failed, especially with guidance. And even if you fail, I never once had single digit thieves tools.

    SwA is goddamn awesome though, totally agreed. Talking to the Rothes in the underdark blew my mind

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  • [–] 1 point 2 years ago (1 child)

    There are some doors that are impossible to lockpick throughout the game, unless you use Knock to unlock.

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  • [–] 1 point 2 years ago (1 child)

    I don't recall any that could be opened with knock but could either be picked or destroyed. I do remember many that required huge amounts of damage to dent though.

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