Yes they do

Yes they do

How the grass at my house is currently looking

I mean, I literally said it was Bungie making terrible management decisions.
But there’s no way Halo would have had the same impact on Mac as it did on Xbox. The Microsoft purchase was win-win. Leaving Microsoft let them pursue other IP and give greater creative control, but they also never reached those heights they did under Microsoft either before or after their stewardship.
Edit: don’t get me wrong, clearly recent Microsoft game studio acquisitions have been a bad thing for the industry, but I just don’t think the Bungie example is a good one. I think it’s rewriting history a bit to say that Bungie may have suffered under Microsoft.
This is a company that became industry rockstars with an incredibly successful franchise and were given an inordinate amount of money and support at the time. Them believing they’d be better off on their own was partly a fallacy, and only really resulted in going full circle and letting Sony purchase them.
They became wildly successful under Microsoft. As far as I remember, it was Bungie who were the driver behind leaving Microsoft because they wanted to move on to other IP, as opposed to being “The Halo company”.
I can’t blame them for that, but it’s not Microsoft’s fault that what they did afterwards was a shadow of their former glory.
I reckon that’s less about Microsoft and more about Bungie though. Bungie are primarily responsible for their own downfall with some terrible management decisions.
Microsoft were very good to Bungie from the beginning in terms of finance and support, and Halo on Mac would never have had the same impact as Halo on Xbox.
It’s been nearly 20 years since Bungie left Microsoft. In this case, I think it’s unfair to blame Microsoft for what they’ve since become.
This is Portugal’s year (the fix has been in for a long time)
Is it now.
Escape from Butcher Bay was an absolutely superb game. On the OG Xbox, it was astounding how good it looked.
I remember it being, at the time at least, a great example of a video game that’s better than the film(s) from the same universe.
And to be fair, I loved Pitch Black when I saw it in the cinema. Chronicles was a let down for me. The “universe” didn’t need to be expanded in the way that it did, as I thought the character works much better in a compact, tight, structured environment. Something which I guess they realised for Riddick, where they went back to his roots with what I thought was another great film.
It would probably be easier to answer the intent behind the question, if the question itself wasn’t embellished with wild exaggeration.
I’ve played every mainline GTA game since the first one came out in 97 when I was at university.
I was just looking at the release schedule of the mainline games, and the 3D entries roughly doubled their development time over the years (nearly tripled with the gap between V and VI).
If that trend continues, there’s a good chance that VI could be the last GTA game I get to play before I die of old age.
Toadally weird

What do you mean?
Perfect accompaniment the workplace chat up line:
“If you like my spreadsheets you should see my bedsheets”