Even as a kid I was fascinated by cross-genre type games, but as an adult I realized how difficult it is to make “cross genre” anything, you often find yourself in an impossible situation in terms of direction and you are spread thin by definition.
I just hope the strategy layer is well developed, particularly the economic component (where it’s just RTS-style economy, but you have to manage and develop your society). That’s probably asking too much for the V1 release from an indie dev.
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