Damn, that's kinda a holy grail of game storefronts
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So fucking tired of these chatgpt emoji every fucking where.
You are absolutely correct 🙌
Other users also mentioned this — let me explain why this works 🤫
What, where?
Steam just can’t stop winning. The competition is so far behind they never even appeared in the rear view mirror to begin with
And Valve keeps on winning the storefront war, without doing much besides quality of life features.
That's a great idea. I wonder if it will make developers consider optimizing their games more.
I highly suspect it'll lead to less than serious developers finding a way to trick this system.
Depends if Valve also require disclosure if "frame-generation" was used in the benchmark.
Very easy to claim a game runs at 4K 60fps when it's actually 720p 30fps with blurry up-scaled frames in-between.
Neat. It's going to be interesting how they will solve the issue of different quality settings - I don't care about FPS at "ultra" settings, usually it's more important how the FPS are at low settings before you have to take desperate measures like turning down the resolution, completely turning off antialiasing, using upscaling etc. that have an extremely negative effect on graphics fidelity.
Also, two games running at an average of 60FPS might give very different experiences depending on how consistent the FPS are.
They may be able say something like "50% or users run the game at 30fps, 40% at 40fps" or something like that, where you can guess about different settings people are running at.
The biggest thing is just knowing whether it's possible to run the game on your hardware at the minimum acceptable fps. If average fps for a steam deck game is 25, you know it doesn't run well. If a significant number of deck users are able to average a higher fps than 30 (40-60), you know the deck can run it decently and you'll have options besides running everything on the lowest setting.
Accounting for patches will also be interesting, especially for newer games that are still working their way towards a decent state.
Do they exclude nvidia’s bullshit fake”AI generated” frames?
What settings would they use for those FPS numbers? Most importantly, does it count Nvidia's generated frames in that number?
lmao very curious to see what steam thinks of my unnatural unholy abomination of a setup
okay, that takes care of fps, but what about spf?
Should be labeled clearly on the outside of the container of suncream.
Only available on laptop models ans handhelds. They assume you aren't setting up your desktop outside
This is something gamers wish to have since inception of PC Gaming. And it was always told this cannot be done. That's why we rely on game specs and tests. I mean we still rely on, but a storefront putting estimated FPS is something they would fear to do. And here we have VALVE (once again) doing the impossible. Very curious to see how this will workout in reality.
Yes, I got a prompt on Steam Deck asking if they could collect anonymised FPS data from my games !
I said no, but there will be enough people who say yes to collect that data reliably.

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