I think the point is not that Itch.io doesn't exist. The thesis is that the people with money who decide where budgets go and which games receive marketing investment are now less likely to give funding or commercial attention to alternative ventures that don't meet the BG3 bar. See the point about asking developers to be poor martyrs for the love of the craft. That's not how professional development works, and he is right, that people need to eat, pay for families, rent. And the fuckers with the money won't invest on anything that doesn't make billions of dollars. All those games you mention are creative masterpieces and receive critical acclaims and prizes. But their sales are eclipsed by the horrible MTX riddled unethical money grabs. The truth of the matter is that patient gamers, indie lovers, etc. We are a minority. The gross share of the video game audience cares not. The money goes there, mobile realized this ages ago, the average idiot will rather splurge into a microtransactions, broken unfinished releases, battle passes, dubious premium exclusive versions, day one DLC, etc. The truth of the matter is that integrity and ethics are categorically not what brings profit in this industry.
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