I can't agree with this article because Itch.io exists and is thriving. The indie scene in the last decade has exploded with titles that easily rival the fun of a triple A game. People do tend to centralize, but why would that stop all the indie devs who make these great games with a passion? Like Rain World, Heroes of Hammerwatch, Crab Champions, Caves of Qud, Castle Crashers, and many other unmentioned titles would actually stop because a Triple A studio made a game. Turn-based RPGs have been releasing long before BG3 and they'll be releasing long after Larian has been ship-of-thesues'd into a different studio.
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