▲ 3 ▼ theft enjoyers (lemmynsfw.com) submitted 3 years ago by ko4la@lemmynsfw.com to c/piracy@lemmy.dbzer0.com 23 comments fedilink hide all child comments
[–] Necronomicommunist@lemmy.world 2 points 3 years ago (1 child) And the creator of the piece of media can tell the difference... How? permalink fedilink source parent hideshow 2 child comments replies: [+] Snipe_AT@lemmy.atay.dev -9 points 3 years ago* (last edited 3 years ago) (1 child) So you agree there is a difference then. edit: Revisiting this, as I've said before: I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. permalink fedilink source parent hideshow 2 child comments replies: [–] Necronomicommunist@lemmy.world 1 point 3 years ago (1 child) I'm asking you how the creator of the piece of media can tell the difference, because they can't. If I make a chair, and someone steals it, I'm down a chair. If I make a chair and someone doesn't buy it, I still have the chair. There's a difference to the creator here that isn't there with digital media. That's why piracy and theft are not the same thing. permalink fedilink source parent hideshow 2 child comments replies: [+] Snipe_AT@lemmy.atay.dev -7 points 3 years ago* I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. edit: and the answer to how a creator would tell the difference is between the incomes of the two events, one with piracy, another without. permalink fedilink source parent
[+] Snipe_AT@lemmy.atay.dev -9 points 3 years ago* (last edited 3 years ago) (1 child) So you agree there is a difference then. edit: Revisiting this, as I've said before: I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. permalink fedilink source parent hideshow 2 child comments replies: [–] Necronomicommunist@lemmy.world 1 point 3 years ago (1 child) I'm asking you how the creator of the piece of media can tell the difference, because they can't. If I make a chair, and someone steals it, I'm down a chair. If I make a chair and someone doesn't buy it, I still have the chair. There's a difference to the creator here that isn't there with digital media. That's why piracy and theft are not the same thing. permalink fedilink source parent hideshow 2 child comments replies: [+] Snipe_AT@lemmy.atay.dev -7 points 3 years ago* I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. edit: and the answer to how a creator would tell the difference is between the incomes of the two events, one with piracy, another without. permalink fedilink source parent
[–] Necronomicommunist@lemmy.world 1 point 3 years ago (1 child) I'm asking you how the creator of the piece of media can tell the difference, because they can't. If I make a chair, and someone steals it, I'm down a chair. If I make a chair and someone doesn't buy it, I still have the chair. There's a difference to the creator here that isn't there with digital media. That's why piracy and theft are not the same thing. permalink fedilink source parent hideshow 2 child comments replies: [+] Snipe_AT@lemmy.atay.dev -7 points 3 years ago* I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. edit: and the answer to how a creator would tell the difference is between the incomes of the two events, one with piracy, another without. permalink fedilink source parent
[+] Snipe_AT@lemmy.atay.dev -7 points 3 years ago* I’m not arguing that the makers of the game are the victim. I’m arguing that the other consumers are. You seem unwilling to hold a consistent picture in this dialogue as you keep trying to argue the same thing. edit: and the answer to how a creator would tell the difference is between the incomes of the two events, one with piracy, another without. permalink fedilink source parent